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Messages - nake

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1
Feedback and Suggestions / Re: Half destroyed balloons unrealistic
« on: May 05, 2013, 04:06:51 am »
Don't worry guys, I know how to talk to engineers. ahem.

Nake, in what situation would the balloon behave the way it does when half destroyed?

If the air inside wasn't sufficient to hold the mass of the ballon canvas (or whatever it was made of). But then in that case the airship should be plummeting to the ground like a rock.
Or when filled with water! xD


... it just seems easier for people to identify that the balloons where damaged ...

I'm not completely sure about that. I think it'd be the same to see that the balloon is half-destroyed if it's flipped upside down.
I'm sure it'll feel strange at first, but I think it's because you are already used to see it the wrong way. And in a few matches you'd recognize it just as fine as you do now.

Imho when you see the picture in the 1st post it really feels wrong. How is this ship floating at all? It's calling to fall straight to the ground!

It's just my opinion. If you have tested it and it really kills the ability to realize that the balloon is destroyed, then keep it the way it is now.

2
Feedback and Suggestions / Re: Half destroyed balloons unrealistic
« on: May 04, 2013, 04:12:52 pm »
Ehmm.. no.  ;)

If it's anchored, the surface between the beams of the cage shouldn't drop either. And the top part of the balloon should stay on top nevertheless.
If it really was anchored, the only difference would be that it would become some kind of tear-shaped balloon, with the pointed part where the anchor is.

Think it this way, the gas inside the balloon always wants to go up no matter how much of it there is. It's exactly as they made it but mirrored with the horizontal plane. For the balloon "falling" should be going up.

3
Feedback and Suggestions / Half destroyed balloons unrealistic
« on: May 04, 2013, 03:37:12 pm »
Sorry if this was already pointed out, but as an engineer I feel that there is something wrong with the balloon in this game.
The main problem I see is that when the balloon it's being  destroyed it falls instead of going up.

I mean, think it this way: The balloon makes you float, so it should float by itself. If it's not completely inflated, it should seem to go to the top of the ship instead of falling.

See this image (I took from google images)

As you can see, the balloon is falling. xD
Does that make any sense? I know my English is not as good as it should xD

Please, take this in mind when creating the new ships for the adventure mode.

4
The Pit / Re: You should probably take a break from GOIO when...
« on: April 09, 2013, 05:15:10 pm »
Oh yeah, the Linux version is stupidly buggy. That's understandable, considering that it was only recently released. I certainly can't imagine that it's fun to deal with that.
I think it's fun to be able to use steam under linux.
What I like about linux is that almost every problem in Linux has a fix. Maybe you just have to patch something, change some configuration file, or just stop using some software and start using an equivalent one.
The problem is that there are not configuration files for Steam, you can't replace software, and of course, you can't patch anything.
You rely only on steam devs to fix it.
I mean, I'm not happy about it, I just feel as if I were under windows where I can't change or fix anything on my own!

At first, steam guys didn't do anything to fix this issue (has been reported and open for more than 2 months). And now they seem to have started doing some research.
I don't blame they, nor do I blame Muse. In fact, the bug goes down  to PulseAudio (a package controlling sound under linux), and they didn't know until a week ago.
I just hope this gets fixed soon.

And, back on topic, that's the main reason I stop playing some nights xD

5
The Pit / Re: You should probably take a break from GOIO when...
« on: April 09, 2013, 04:58:56 pm »
I don't know about you guys, but I've been crashing way, way less lately. I think it's been about a week since my game last crashed.
Yea, but I suppose you don't run the buggy steam under linux, right?
I think it's the only big issue out there right now. All steam games crash at random when you use the microphone under linux.

6
The Pit / Re: You should probably take a break from GOIO when...
« on: April 09, 2013, 04:49:31 pm »
...when my game crashes late at night and I feel too lazy to restart it one more time.
It happened a few times xDD

My solution to avoid having to quit because of feeling lazy during night is not to use the mic (fixes the crash thing), but then my crew rage-quit because I don't sail well without speaking..
:sad:

(>.<) steam, please fix it...

7
Website and Forum Issues / Re: New forum!
« on: April 09, 2013, 02:20:43 pm »
OK, I found what the problem is.
If you access it using http, everything is perfect.
But if you access it using https links don't work:
https://gunsoficarus.com/community/forumarchive/ (The main page works, but its links don't)

Works:
http://gunsoficarus.com/community/forumarchive/categories/news
Doesn't work:
https://gunsoficarus.com/community/forumarchive/categories/news

Sorry, it was my fault. I use a firefox extension to always use https instead of http when its supported by the webpage.
Thanks for the help anyway :)

8
Website and Forum Issues / Re: New forum!
« on: April 07, 2013, 04:41:03 am »
By the way, the old forum archive is broken.
Whenever I click in any category it shows a "Not found" error.

9
Website and Forum Issues / Re: Can't modify posts in Feedback forum
« on: April 06, 2013, 05:26:22 am »
Muse have always had it so that modifying is disabled after half an hour. It was that way on the old forum. Ask them about it if you want to.

Half an hour?  That might be what's happening then, I thought it was just a quirk with that forum.  Kind of an odd restriction, makes it harder to edit OP's as the thread progresses.

Agree. Not being able to edit the OP is a bit bad I think.
For example, if I find a way to fix a certain bug I reported, I'd just edit my OP and change it so that newcomers know how to fix it without having to scroll until they find the solution somewhere in the middle of the topic.
Why is it disabled anyway?

10
There's that too, but you can draw from a game's own community easily as well.  See - GMod.  There's a couple factors that have kept GoI safe so far, but as the population picks up it's going to become more and more likely.
GMod had no way to control players. Servers had to download mods to do that, and most of them where kinda lame.
And anyway, gmod was veeeery trolleable as it's designed as a physics sandbox where anyone could do anything. It was fun when you played with friends, but not so often when open to the internet.

I think we all agree that some kind of control is necessary. Are devs taking this into account or something? In fact... do devs enter this forum? xDD

11
Habbo is free to play, and you don't need an steam account, nor even a real email account. That's why it was so easily raided by 4chan, /b/ro. xD

12
Wow, please use full-stops and newlines man! It's difficult to follow what you are saying with such a big wall of text.

Alright, forgetting about the "private ship" thing. Anything wrong with my votekick idea?

13
As for blocking everyone except friends, that's what a private game is for.
I don't fully support that idea, it was just something that came to my mind. However, that's not exactly that way. A private game is private for all teams and ships, while what I wanted to say is that only your ship is private.

that would kill the atmosphere of the community in an instant
That is a really good point. Most of us probably won't use it too much, but others would do.

not to mention provide a powerful griefing tool. Set yourself to only allow friends to join your crew, steal crew captain slots, never hit ready.  With a group of friends you could quite possiblly shut down down most of the games available and confuse people into thinking the whole game's stopped working, tricking them into never playing again.

o.O? You do need a really great amount of friends xD You need more than just 1 ship to stop the counter if the other pilots hit ready. And if enter the game, pay for it with other friends, why  would they just grief around?? To stop 2 matches you need 3 more friends, and being able to enter while there is 2 slots (in a 2vs2 match) as commander!
And AFAIK griefers troll alone, mostly because he they don't understand that this game is cooperative. If they are cooperative enough to get that many friends to grief that way, man, I take off my hat  :-X .


I'm starting to think that the best option is the votekick thing.
You play with a griefer, the rest of the crew suffers him, he gets banned.
You are in another ship and the captain on the other ship just goes to the end of the world and doesn't play, you, your crew, and his crew votekick him.
As someone said before in this thread, this can be used to troll. But it's a lot more difficult to to grief: you need to convince enough people to votekick with you, while without having votekick you just need to stay still in your ship.
I do really believe that this is a nice solution, and if it doesn't work the way we expect and has some hack that we haven't thought of, devs could just disable it.

Any other ideas? Do you like/dislike my votekick solution?

14
Another reason to add a kick feature or a way to block your ships to anyone except your friends:

Achievement hunters.
I don't care if you want your X achievement, I mean, try to get it if you can, you'll have all my support. It's not the first time nor the last one that I change ship or weapons to help someone get his achievement.
BUT, if you are a level 2 guy, playing in a ship with medium to high level guys that are loosing and you play as their engineer, just stop buffing the balloon...
We had our hull almost destroyed, no engines, and he was buffing the balloon. And it was not just a moment during the match, it was like 3 complete matches.
I told him to fix or get out, several times, and he kept doing that.

If you don't want to play, just don't play. I remember when I started playing that I felt that getting in a high-level match was a privilege (in fact I still do think so). Why do those guys don't profit and play with us? I needed and engineer! He was an engineer!

I'm sure I'm not the only one with this problem. There MUST be a solution. It's getting really annoying to play this way.
I don't care if it's a kick button or something else, but I believe that this is a big issue. Last 3 nights I played, at least in 2 matches every night I had problems with someone not playing or just ignoring everyone.

It's a cooperative game, let's help the guys that want to cooperate, and avoid people that just want's to annoy.

15
The Docks / Re: Current Available Clans
« on: April 03, 2013, 06:12:33 pm »
Get one more person and we'll see you in the Cogs!
Sure! We are trying to convince some friends to join us. If we get one more we will surely go to the Cogs!

In fact, today one of our ships played today in the streaming thing, and we won all the matches :) It was really fun to play with high-level people.

Added Rεd Zфmbiε and fixed a minor tag error in the OP.
Thanks :)

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