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Feedback and Suggestions / Re: Single/Coop Story Mode for Alliance - And Health Bars for PVP
« on: July 19, 2017, 06:08:25 pm »
The Novice Match Healthbar might be good enough I guess. The point of it is just to scream "DON'T SHOOT THE FLAK/MORTAR INTO THAT SHIP DUDE, AT LEAST NOT NOW LOL".. What I mean is that some players just don't speak your language and/or are kids, or even people that do not communicate at all for their own reasons, and they just see a cool gun that they want to fire at the enemy, and I don't blame them at all for that (Most guns of the game are indeed pretty cool). So with a health bar they would see why they're not killing the enemy ship and wouldn't just rage quit out of the game.
But it does ruin the atmosphere and communication of a normal game.. a little bit.. turns it into a moba sort of kind of.. The disable option would come in handy right here... oh well ¯\_(ツ)_/¯
And yes, the campaign should be a set of missions and addition to the world map, a connection between matches(maybe more lore). They made that cool addition to the world map, the one where you see all the battles in a specific region, maybe they could link the campaign to that
But it does ruin the atmosphere and communication of a normal game.. a little bit.. turns it into a moba sort of kind of.. The disable option would come in handy right here... oh well ¯\_(ツ)_/¯
And yes, the campaign should be a set of missions and addition to the world map, a connection between matches(maybe more lore). They made that cool addition to the world map, the one where you see all the battles in a specific region, maybe they could link the campaign to that