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Feedback and Suggestions / Re: Make Gunners A Relevant Choice
« on: March 01, 2016, 10:35:11 am »
Just my 2 cents:
- I agree that gunners are underused, and I would like to see changes that make them more viable.
- The 3-engineer-setup somewhat destroys the athmosphere for me. The (one) "engineer" actually should feel like they fullfil a specific role in the team.
- Likewise, I think gunners should adhere to their identity, i.e. shoot guns. If you give them a repair buff, gameplay-wise you would just have two different kinds of engineers.
- Giving gunners an increased shooting angle is a nice buff, but having this ability only temporary through stamina always felt weird. Also, gunner stamina is too complicated, as it has too many uses: faster reloading / more dps / wider angle.
My suggestion would be:
Make the increase in shooting angle permanent. This would simplify the use of gunner stamina and give gunners a reasonble boost to be used over engineers.
- I agree that gunners are underused, and I would like to see changes that make them more viable.
- The 3-engineer-setup somewhat destroys the athmosphere for me. The (one) "engineer" actually should feel like they fullfil a specific role in the team.
- Likewise, I think gunners should adhere to their identity, i.e. shoot guns. If you give them a repair buff, gameplay-wise you would just have two different kinds of engineers.
- Giving gunners an increased shooting angle is a nice buff, but having this ability only temporary through stamina always felt weird. Also, gunner stamina is too complicated, as it has too many uses: faster reloading / more dps / wider angle.
My suggestion would be:
Make the increase in shooting angle permanent. This would simplify the use of gunner stamina and give gunners a reasonble boost to be used over engineers.