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Messages - JPMRocks

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1
Feedback and Suggestions / Re: Ship Cosmetics Wishlist
« on: October 22, 2014, 01:19:38 am »
I'd love to see a Day of the Dead ship theme. That, and a giant skull for a decal.

2
General Discussion / Re: Was Mobula Nerfed?
« on: March 14, 2014, 07:36:15 pm »
Thank you all for clearing this up. It may have been that at the time, the Mobula was such a new thing, no one knew how weak it's shell was. Now, to figure out how the heck to get one to be battle efficient, but that's a different topic all together. I wish to declare this post, completed.

3
The Lounge / Re: The most glorious Quotes ever
« on: March 12, 2014, 10:15:41 am »
British Captain: "I apologize, I've had about 3 bottles of whiskey tonight, so my flying capabilities will be a little hindered."
Me: "It's okay captain, don't think of it being that you're drunk, think that you're being more Scottish and Irish than normal".

4
The Pit / Re: First Thought Game
« on: March 12, 2014, 10:13:19 am »
I just realized that 5+5=10.

5
General Discussion / Was Mobula Nerfed?
« on: March 12, 2014, 10:12:15 am »
Hello, GoI. I am JPMRocks, a humble gunner and wanna-be captain. When I first started playing GoI, around the time the Mobula was released, the Mobula was a tank of a ship. It was strong, had strong shield, but little mobility. After about a 6 month hiatus, I've returned to GoI, and tried piloting a mobula. I've found that Mobulas are now little balls of paper that can fly, that can be downed with a single shot. Was the mobula always like this, or was there an update that nerfed the mobula?

6
Feedback and Suggestions / Re: Be able to change colors of cosmetics.
« on: September 29, 2013, 11:31:19 pm »
I dont want this to sound like I'm necroing a thread, but thank you Dev Team for adding dying ingame. I havent been active in GoI recently, but thank you nonetheless.

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Feedback and Suggestions / Re: Be able to change colors of cosmetics.
« on: August 22, 2013, 11:41:37 pm »
Icarus be praised!

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Feedback and Suggestions / Re: Be able to change colors of cosmetics.
« on: August 19, 2013, 06:03:33 pm »
Thanks for the info, Sgt. Spoon! Although I can see why dying would be the least of their worries right now.

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Feedback and Suggestions / Re: Be able to change colors of cosmetics.
« on: August 19, 2013, 12:57:38 am »
It can be a thing! Maybe!

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Feedback and Suggestions / Re: Be able to change colors of cosmetics.
« on: August 19, 2013, 12:03:23 am »
I'm glad there's feed back! Although its similar to TF2, thanks for the feedback!

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Feedback and Suggestions / Be able to change colors of cosmetics.
« on: August 18, 2013, 07:27:02 pm »
So, I have just unlocked the Assassin hat for gunner, and I have to say, it is an extremely obnoxious color. A bright neon purple doesn't seem quite fitting to be a gunner hat. So I thought for a bit, and realized, "Hey, there should be color options for certain cosmetics!". If a cool looking hat can be bright neon pink, I'm certain it has the capability to be other colors, reds, blues and greens. I've also seen a few other hats that seem to be a bit "too Bright" for a steampunkish game. I'd like community input (of course) to see what ya'll think of this.

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The Docks / Re: [TAW] The Art of Warfare - Recruiting
« on: August 14, 2013, 12:56:56 am »
I'm torn... I want to join, but Teamspeak doesn't work well on my computer...

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The Gallery / Re: The Engineer (My Little Comic Book)
« on: August 12, 2013, 09:10:57 pm »
The first page seems to have a broken image.

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The Gallery / Re: Up and coming airship builders (lego art)!
« on: August 12, 2013, 09:07:50 pm »
A lot of those actually look like they could be pretty good ships.

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The Docks / Re: Gunner in Search of a Crew
« on: August 12, 2013, 05:17:05 pm »
I'll add this to main post if I can...
My ship is a Spire with a Banshee Light Rocket Carousel and a Whirlwind Light Gatling Gun on the upper deck; The lower deck has a Harpoon Gun and a Chimera, used to latch onto an opponent, and blast them to kingdom come. I've also found out my decent at piloting, so I can pilot the ship if needed.

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