Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Dr Brobotnik on September 11, 2015, 10:46:09 am

Title: A few silly (?) ideas.
Post by: Dr Brobotnik on September 11, 2015, 10:46:09 am
As the title suggests, these ideas are kinda silly, and I'm not sure if they'd actually work - but I'm posting them anyways, because they FEEL good.
Just disregard them if they make you roll your eyes or whatever.

Harpoon gun rework - simply put, give the harpoon gun two modes - the regular with a shorter range and a secondary mode with the current range and the added ability to grapple onto any surface - this way, it would become a much more tactical tool if done right, such as an escape mechanism.

Heavy harpoon gun - make it a big harpoon that lodges into the enemy ship and slowly pulls it down for ten seconds - at a much slower rate than a popped balloon of course, but also adding to a popped ships descent.

A new engine booster - make it sort of catapult the ship forward but breaks the engines completly - might be OP for ramming purposes.

Again, silly ideas, but still, with the right modifications, dumb stuff can become good, so if you got any feedback...
Anyways, that's it for me. Thanks!
Title: Re: A few silly (?) ideas.
Post by: Kamoba on September 11, 2015, 11:29:44 am
I love the idea of harpooning to terrain, imagine a moonshine squid with side harpoon! Fastest turning ever!
Title: Re: A few silly (?) ideas.
Post by: Daft Loon on September 11, 2015, 11:38:14 am
What if the harpoon could fire twice and attach your opponents to terrain  :D

The booster clearly needs to be rockets attached to the side of the ship, never mind how that's even supposed to damage the engines.
Title: Re: A few silly (?) ideas.
Post by: Kamoba on September 11, 2015, 11:40:31 am
What if the harpoon could fire twice and attach your opponents to terrain  :D

The booster clearly needs to be rockets attached to the side of the ship, never mind how that's even supposed to damage the engines.

Or a light minotaur, but instead of pushing the enemy ship, it pushes your own ship... Drifting tactics become a thing! :)
Title: Re: A few silly (?) ideas.
Post by: DJ Logicalia on September 11, 2015, 11:48:53 am
Regardless, the harpoon needs a rework. Having a completely broken gun in your game is kinda terrible
Title: Re: A few silly (?) ideas.
Post by: Kamoba on September 11, 2015, 11:57:06 am
Regardless, the harpoon needs a rework. Having a completely broken gun in your game is kinda terrible

Not only that... But it is one which is required for so many god damn achievements and no one takes it...
Title: Re: A few silly (?) ideas.
Post by: Hunter. on September 11, 2015, 12:28:54 pm
We Just Cause now boys.
Title: Re: A few silly (?) ideas.
Post by: DJ Logicalia on September 11, 2015, 01:07:50 pm
Guns of Icarus is Just Cause 3 confirmed
Title: Re: A few silly (?) ideas.
Post by: Richard LeMoon on September 12, 2015, 09:58:02 am
Release the Kraken (https://gunsoficarus.com/community/forum/index.php/topic,6038.msg101312.html#msg101312)
Title: Re: A few silly (?) ideas.
Post by: Lieutenant Noir on September 12, 2015, 10:30:32 am
I know that this is "Your" forum

But will you let the postings of other silly ideas :D
Title: Re: A few silly (?) ideas.
Post by: Arturo Sanchez on September 12, 2015, 08:56:10 pm
What if the harpoon could fire twice and attach your opponents to terrain  :D

The booster clearly needs to be rockets attached to the side of the ship, never mind how that's even supposed to damage the engines.

the boosters do hull dmg to yourself (you're flying way faster than the ship is meant to, of course stability of the ship is an issue) and it fires off at a set time before destroying and can't be turned off during activation (or you can deactivate but doing so destroys your hull because you set off a freakin explosive right on your ship).
Title: Re: A few silly (?) ideas.
Post by: Daft Loon on September 12, 2015, 09:27:31 pm
What if the harpoon could fire twice and attach your opponents to terrain  :D

The booster clearly needs to be rockets attached to the side of the ship, never mind how that's even supposed to damage the engines.

the boosters do hull dmg to yourself (you're flying way faster than the ship is meant to, of course stability of the ship is an issue) and it fires off at a set time before destroying and can't be turned off during activation (or you can deactivate but doing so destroys your hull because you set off a freakin explosive right on your ship).

Makes sense.
Title: Re: A few silly (?) ideas.
Post by: Koali on September 12, 2015, 10:30:03 pm
What if the harpoon could fire twice and attach your opponents to terrain  :D

Like in Just Cause 2?

Me like.
Title: Re: A few silly (?) ideas.
Post by: Dr Brobotnik on September 17, 2015, 09:50:37 am
I know that this is "Your" forum

But will you let the postings of other silly ideas :D
Yeah man, go nuts! :D