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Gameplay / Re: New names under spots
« on: August 15, 2013, 12:15:34 pm »Or only in beginner matches... So the beginners can get used to recognizing the ships etc. before they move on to the "real game" where it's not so dumbed down. Or an option when creating a match. A per-player option would help the clutter aspect but wouldn't help the dumbing-down one. I expect people in clans would turn it off in normal matches to reduce the clutter but turn it back on in competitive matches where it may give them a slight edge.QuoteThis is a change that serves to help new players.
Great. Then make it an option, or as other's have said which I also like, only on the map and/or through the spyglass.
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Also, I wouldn't know the name of a ship with it's name on the side unless I had line-of-sight on that particular point, with which I'd then have to remember which is which. Who doesn't want customization though?Which is why this magic ID system is unrealistic. Real ship names visible on the physical ships was something I suggested during the "testing", but an argument given against that would be that the text would have to be huge to be readable. There are places on all the ships where big enough writing would fit, and that would increase realism and immersion, rather than the current decreasing. It being hard to read writing through a spyglass also goes to show that identifying ships at a distance shouldn't be as easy as it currently is.
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I'm on the side of the UI clutter to be clear. It was a zero issue before to communicate different targets to your allies, even if they are the same ships. This reminds me of when people wanted the goldfish to be a different color because it was somehow hard to tell if it was on red team or not.
But it wasn't a zero issue for everyone. It separated the better crews/teams from the less good ones. But now that is lost. No question which ship your allied captain is talking about going for. No question about which ship your captain is telling you to shoot. No question about what that ship behind the rock/in the clouds is. No question whether that pyra in the distance is the one with mercs or the one with flamers... I'd call that a loss of depth, and catering to new/poor players at the expense of the skill ceiling... Dumbing down.