Author Topic: Post-match Stats screen & better in-game notifications  (Read 5246 times)

Offline Viscount Reicheart

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Post-match Stats screen & better in-game notifications
« on: May 13, 2013, 07:47:04 am »
The title says it all really, I just think it would be really cool to be able to see who repaired the most/did the most damage/etc, simple KD between teams and ships, and maybe in the future some kind of meaningless awards system? It's always fun to know how you did and how you can do better, not even in a pro way :)

Also regarding in-game notifications, it would be nice if it let you know in rather larger text maybe even for a few seconds that your ship destroyed an enemy ship (maybe defining which gun destroyed it too, and giving assists to other ships?), and even if your teammate has destroyed an enemy or vice versa I think it would all be really useful information to have pop up in-game!

As another thread has already said though, the community on this game is absolutely fantastic! Grand job :)

Offline dragonmere

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Re: Post-match Stats screen & better in-game notifications
« Reply #1 on: May 13, 2013, 11:14:21 am »
I like the idea; the more feedback we get from a match, the better. Also it would be nice to know who got the last kill again.

Offline JaegerDelta

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Re: Post-match Stats screen & better in-game notifications
« Reply #2 on: May 13, 2013, 02:37:58 pm »
well the game already uses the FPS method of reporting information ( a little feed in the upper left ). So, why not just extend that. Instead of Ship 1 killed Ship A you could have Ship 1 (little picture of hwatcha) Ship A, a la TF2. can do the same thing for rebuilds, destructions basically everything.  The only problem with this line of reporting is it requires more screen space to report it, or it will be a faster scroll through if you keep the space the same.  More screen spaces means less visibility for fighting, and visibility is already at a premium with the clouds and distances involved in this game sometimes.  If you keep the space the same, the faster scroll speed means you probably wont be able to see all the information reported. Take an effective hwatcha blast on a junker for example, that is 3 engines and 5 guns that are destroyed right away that burst on the feed means you wont see if everything got destroyed and its safe to press or their flamer is still up and you should keep a little more distance.

more info can be put on the match end screen though. lots of unused space there.  you can have the boxes that show off VIP's for the game. (most part destroys, most rebuilds, most what ever.)  this would give a little reward for people who have a harder time thinking in terms of a team victory as a personal victory. (could cause proplems with engineers competing with each other instead of working together but who knows :P

TL;DR :  i wouldnt mess with the in game info feed, but if it was to be messed with continuing using the FPS model would be best. The end game screen has alot of extra space that can be used for reporting VIP's or more data about the match in some way,