Ahoy!
We've got a Guide Overview here, we've got a Ingame Tutorial, we've got a well maintained English Wiki and some not so well maintained Wikis in other languages.
I was wondering if we couldn't put that all together to make a GoIO Handbook/Manual. One big Guide, put together with the contents of all the other ones, properly formatted, featuring pictures and videos (wherever possible) and easily accessible as a HTML version, a PDF, a Wiki Article and a Forum Thread. A universal reference for everything, accessable and editable by everyone.
This way, it could also easily be translated and modified as a single document, and perhaps also linked ingame. I'd see it more as a material or ressource collection, where we can link to for specific topics or quote from. Take it as a more structured Wikipedia.
For doing that whole thing, we could take the already existing guides and incorporate them into this framework or have players write up the single needed parts. In the end, we'd just have to bring everything in line and publish it.
Just to spin this idea a bit further, let me post a
fictional table of contents:
The mighty austrian GoIO-Guide- Guns of Icarus Online (A general introduction of the game; like reviews on gaming-newspapers, etc. Mention of Adventure mode)
- Developers (Introduction of Muse Games)
- Community (Forum, Steam Groups, CA's, how to find Clans and people to play)
- Features (Fancy advertising of all the ways to blow up ships)
- How to get started
- Requirements (Windows XP not supported, System Requirements, Internet Connection..)
- Buying the Game & Creating an Account (Steam, all the other sites where you can get GoIO)
- Making an Account
- Starting the Game & Main Screen
- Choosing a Role and Loadout (A quick explanation of the basics, all the details further down the guide)
- Playing the Tutorials / Joining a Match
- Gameplay Details
- Roles & Loadout (Common Loadout examples, explanation of all the single tools)
- Ships: Basics
- Hull Armor & Health
- Components (What happens if they're damaged, how do they affect ship movement, what kind of components are there..)
- Ships: Details (Common loadouts and tactics for the single ships)
- Goldfish
- Pyramidion
- Squid
- Junker
- Galleon
- Spire
- Weaponry
- Lore
- History of the GoIO World
- Nations/Political Powers
- Appendix
What do you think about it? Would you think that helpful, would you want to contribute, do you have ideas for the content?