A reoccurring problem I seem to be having in Guns of Icarus is AI Engineers on ships.
During a long fight of no deaths on either side, I start to realize something's wrong. I hold Tab to discover both enemy ships have 2 AI Engineers on their ships. My crew works hard and aims true to destroy core stations on the opposing ships - Hull, Balloon, Guns, Engine... But almost as fast as my crew destroys the stations, I read in the top left corner "Yvette has rebuilt Hull" "Yvette has rebuilt Balloon" coming from the enemy ship that we were pressuring.
The game reached a stage where my crew were getting bored and couldn't care less about the damage they were dealing. The damage wasn't sticking, the weapons felt underwhelming, and sooner or later almost everyone on both sides left, leaving just the captains. You can imagine what happened next - Four invincible ships wasting mortar and shells on one another.
I've obviously come to the conclusion that AI Engineers are too powerful on a ship. I could be wrong as I am new to the game (Been playing since yesterday) but it's just too frustrating to attempt to apply enough damage on a ship and watch it go from broken, deflated, half destroyed to near-perfect condition again.
Is the AI intentional this way? Is it just for the Noob servers? Is there a plan to change how strong AI Engineers act in the game?
I don't want to feel that I can cut out the middle man (actual players) and employ a crew of AI characters when the game is focused around teamwork.