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Heavy piercing weapon

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Malarosa Agresti:
GUNS OF ICARUS 1.3
Change Log
- Added new ship, the Science Vessel
- Added new light weapon, the Tesla Coil
- Added new medium weapon, the Voltaic Cannon

Nidh:

--- Quote from: Malarosa Agresti on May 15, 2013, 02:16:03 am ---GUNS OF ICARUS 1.3
Change Log
- Added new ship, the Science Vessel
- Added new light weapon, the Tesla Coil
- Added new medium weapon, the Voltaic Cannon

--- End quote ---

Don't get me excited like that :(

But a heavy piercing + explosive could make the Goldfish more formidable, I approve!

Sakaron:
To me a piercing+explosive weapon would be too simple, field two of those and you have a ship killer.

Even as common as the gat flack combo is, it requires timing, teamwork and resisting the urge to shout rude words at the guy who missed his flak shots

while the piercing+ explosive weapon sticks too much simplicity and does not encourage teamwork.
I reckon a piercing+fire gun would be nice, even if it doesn't make sense on how it would work.

BUT, you have to ignore the pretty effects and consider the meta and what the player will think to this.
As one player said, we will have gat flack combos on galleons if you introduce a heavy piercing weapon. I believe that it may reduce the supportive role of the galleon and turn it into a killing machine. Right now the galleon is more or less okay, but if you introduce a way for the galleon to very quickly kill judging by the damage of the current medium weapons, the meta may change to a two galleon combo where one galleon can help out the other.

because of the damage, most other ships will not be able to compete as you can secure each other behind and other blind spots.

Captain Smollett:
Yeah, god bless awkm and trying to balance the game.

The Pyra has always limited what you can do with light weapons and the Galleon has always limited what you can do with heavy weapons.

Dancing around these ships to leave the rest of the game balanced is an art.

So far the Junker changes have proved incredible, when you bring in a new weapon though, everything needs to be reconsidered within the context of the entire game.

Mattilald Anguisad:
Talking about new heavy weapons and their ballance: I wonder is the mone-launcher going to have a wide enough arc to launch the mines out goldishe's direct path or is it going to have to fly in reverse to be able to launch mines safely.

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