Main > Gameplay
Heavy piercing weapon
Squash:
Wow, do not go to that website, it auto-downloads something
Letus:
--- Quote from: Squash on May 13, 2013, 02:31:04 am ---Wow, do not go to that website, it auto-downloads something
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Well...this is a Nordenfelt
Looks like the Swedes took Leonardo daVinci's design or something.
Kyren:
--- Quote from: Captain Smollett on May 12, 2013, 11:31:30 pm ---I actually think it would be kind of interesting to see a weapon that did piercing damage and fire damage.
It would be a mid range (1KM) semi auto weapon with 3-5 very large rounds with significant firing arc that would detonate into a fiery explosions inside the ship after impact functioning like an anti tank round by piercing through the armor and exploding on entry. Each round would about do half the piercing of the mercury but would also have an additional 50 fire damage spreading over a 4 M aoe with a 100% chance to start a level 1 fire.
Of course balance would have to played with but boy could that be fun on a Galleon or Spire.
Also I think Squash's idea for an aoe piercing weapon is also pretty neat.
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I could imagine that working pretty well. Maybe with a little slower reload time, because I can imagine it wreaking havoc when it hits. Shooting your hull armor to pieces and setting random parts of the ship on fire? Sure, the fire doesn't do so much damage, but it makes the components less effective - and that while the Engineers are already busy keeping the Hull Armor alive.
Might also help in making Fire and Incendiary Rounds more viable again. Flamethrowers are fine enough, but they're close range. And the ocassional 16 fire stack from a Flare gun, or the other random Fire's you get from other weapons aren't really crippling or threatening, in my opinion.
Dragmyre:
--- Quote from: Zeb Jamison on May 13, 2013, 12:31:46 am ---What about something like the Nordenfelt?
Mod edit (Queso): Link may be dangerous. Use at your own risk.
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--- Quote from: Squash on May 13, 2013, 02:31:04 am ---Wow, do not go to that website, it auto-downloads something
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My bad, sorry about that.
NikolaiLev:
Actually, I'd like to see a Heavy Autocannon that deals Direct Piercing and AoE Explosive.
What would make it balanced? Well, mid-range, hard to use, and it'd deal Light Weapon-levels of DPS. But it'd essentially be an all-in-one weapon.
It'd be kinda useful with other explosive weapons, and kinda useful with other piercing weapons. The trick would be making it fun to play with; it could be balanced number wise (just a matter of tweaking) but it'd need to be made interesting somehow.
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