What problem on engines and heavy guns, its only need one hit more for heavy engines. Or you mean possible repair mallet hit, wich this "double Artemis" never give you? I want more rounds on artemis for gat-artemis pyra, but while these "double Artemis" ships exist сaution is required to not give it more spamming disable.
Extended Mag Lumberjack still three-shot balloon, and dont have -projectile speed may be even better for more easy hit, and yes, its 9 shots. Second gun, "sometimes" it mean manticore on another board, can't say ext mag too bad on it with 29 rounds in clip.
I think ext mag how its now only make some well know meta ship more meta.
Keep triple hades in arc its is not same, triple aten much more easy to hit, hades don't have rise of damage in close range, non-stop damage even can make problems whith mallet hit after rebuild hull, its start damage hull immediately after armor break not with next good hit. By experiments, it not look like any big drop in hull, maybe problem in damade charging mechanics.
Incendiary work now on heavy flak mark 1, with it 3 rounds, good rate of fire and fast reload, if it in arming time.