Main > General Discussion

About auto balance

(1/2) > >>

BinaryDragon:
I watched the last dev fireside, and there were some talk about auto balance of factions.From what I understood : if one faction have a lot of active members other factions with less active members gain bonuses to keep things fair.

Does auto balance mean, that being super active and doing a ton of runs will just cause the other factions to gain an even bigger bonus from the auto balance system ? I don't know if this is the case. But I kinda lost the motivation to do a lot of runs in Alliance because I got the feeling that all my effort will be translated into an "auto balance advantage" for the other factions.If I don't do any runs, my inactivity will translate into an advantage in the auto balance system for my faction ? If this is the case, I really don't see the point. I mean doing the runs are fun, but to keep on doing them it would be nice with some sort of progress that does not translate into an advantage for my opponents






Daft Loon:
I think if you are winning more/on harder difficulties than the average member of your faction you should come out ahead even if the auto balance is implemented that badly, because the more you play the more you improve the 'quality' of your faction.

BinaryDragon:

--- Quote ---I think if you are winning more/on harder difficulties than the average member of your faction you should come out ahead
--- End quote ---

I don't mean auto balance in relation to my own faction. I mean the auto balance in the world. Where less active factions get a bonus for being smaller/have a higher level of inactivity


--- Quote ---even if the auto balance is implemented that badly,
--- End quote ---
I don't know how it is implemented, but I would like to know


--- Quote --- because the more you play the more you improve the 'quality' of your faction.
--- End quote ---
I thought that the more I play the bigger bonus the other factions get. I don't understand what you mean by improving the 'quality' of my faction


Solidusbucket:
I thought the balance changed how much effort had to be gained to defend/capture a territory.

BinaryDragon:
I talked about this in a game. I was told that the auto balance is determined by how many active players a faction have. A player is counted active if he/she plays 1 game in a week.If this is correct I misunderstood how the auto balance in my original post

Navigation

[0] Message Index

[#] Next page

Go to full version