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Swag Yolo's Perfect Plan to Fix Skirmish

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Delorum:

--- Quote --- 1). New UI for future Console Support and overall its not that bad, they're improving it (new Profile Pictures were recently added along with a few other interface changes [Still need to work on the button actions... you need to hit the centre of any button to get it to work]) 
--- End quote ---
I think we've made it very clear we could care less about UI and as Swag Yolo has been saying its not a real change to the game. Nothing is actually being contributed.

--- Quote ---7). Has no one seen the effort the design team put into the themes for all the ships? [The Valentines Theme has little bird / children sized cages on it! pretty cool!]
--- End quote ---
One theme from a few years ago is not only just another cosmetic we don't care about but its also from a few years ago. Uninterested.

--- Quote ---2). New Weapons have been added, they're delightful in some aspects and there have been suggestions within the most recent Fireside Chat to potentially experiment with their usage in Skirmish (Praise Photos, I want that grenade launcher to kill those infernal *£!@#$%* VETERAN METAMIDION PILOTS *cough* sorry... sidetracked.. inb4 those pilots get salty...
--- End quote ---
New weapons don't matter to us unless theyre actually implemented in skirmish. Idle chatter has been happening for years but nothing ever gets done. A dev mentioning the possibility of a new gun holds no weight at this point among the community. We've heard things like this before and nothing new ever comes, they just play with mobula gun arcs and call it a day.

I love this game and i'll play it till its dead. I'd just rather it die later rather than sooner. Please do something real to skirmish.

Rareform K. Rozhkov:

--- Quote from: xXxYoloSwagNoScopexX on December 31, 2016, 10:20:57 pm ---inb4 mod takes this down: None of the Forum Rules, nor the Community Guidelines were broken in this masterstroke of a post.  This is simply a suggested course of action to the community.

--- End quote ---


--- Quote ---"money hungry developers who only care about sales numbers"
 "my hope is for this to devolve into a flame war and just be a toxic mess*"
--- End quote ---
Code of Conduct #2  Harassment: No insults..harass[ment]..intimidating or threatening [behavior]...or engaging in other activities intended or likely to cause disruption
Community guidelines say lot about things not being able to be threatening which this posts nature seems quite well to be.
also this violates number 3 Intolerance, as it seems rather intolerant of a certain group of people :/


--- Quote ---shit
--- End quote ---
#1 Profanity...

also the Community Standards state: "Children under 13 years of age should not play Guns of Icarus Online." so like yeah. I think you were wrong about the not violating community guidelines part. but who knows


*Now, I'm not going to point fingers here on who said this quote, as that would break this lovely facade of sarcastic innocence, no, ill just let you use your imagination on that one ;) [lol see how I said what u said but a little differently right there, glares at YoloSwag (golly i did it again)]

Keyvias:
Hey guys,

Just wanted to hop in.
No plans to take down this thread. Do I like the idea of people trying to use Steam's Review system to attempt to hold us hostage? Of course not, but if you feel like the state of this game is not worth the money or you didn't get value out of it, you get to leave that review.

The big thing is we have to make a new product. Guns of Icarus is 4 years old and to keep our doors open, we have to continue to produce new things to sell (not to mention to fulfill the kickstarter where we promised the things we're making.) This does mean that Skirmish content is not first as we finish up Alliance, upon its release though both products will be combined for new purchases (and a price increase.) Which means we get to support alliance and a new product by supporting skirmish again and we won't have trying to get alliance stuff just working in the way (retrieve glitch runs, broken world stuff, crazy UI bugs or anything)

That being said, I would like to give a big thanks to the #adaptthemaps movement for a couple reasons. It gave a unified idea of what a large amount of the playerbase wanted and very importantly it took into account development time. I'm sure everyone who supported #adaptthemaps also has 100 other things they'd like to see in the game (we do as well!) but #adaptthemaps is an obviously easier thing to do. Allowing us to do a couple every patch providing content people we know will care about (because of the mass of emails) and doesn't demand a massive split of attention.

Solidusbucket:

--- Quote from: Rareform K. Rozhkov on January 02, 2017, 12:09:39 am ---Stuf he sayd.

--- End quote ---

Ur the raisin people cant hav ea good conversion.

Richard LeMoon:
I was going to make a flowchart of people buying the game on sale and getting their full monies worth, then demanding more value and winging when they don't get exactly what they want....

But I won't. Instead, I will say this:

There is nothing wrong with Skirmish to fix, other than bugs that pop up. Report them, then report them again. But we all know that is not what you mean. You don't mean "Muse, fix these bugs or we will boycott you." You mean "Make the game PLAY the way I want it, or I will try to take your entire livelihood down."

Stop and think for a moment about that. You are willing to potentially destroy an entire business because a game does not play the way you want it.

Personally, I like the way it plays right now. I liked the way it played before. And from what I have seen, I am liking (mostly, looking at you Retrieve) what Alliance will be bringing, as well as what will bleed into Skirmish. There are a lot of things I don't like as well, but there are much better ways of going about making changes that will actually make changed without poisoning the dev/player relationship.

This chart you have made is poison. Pure, toxic, poison. If this little plan actually came together, the dev/player relationship would be destroyed in in irreparable way. Right now, even though you don't seem to see it, the devs care very much about what people think. They don't always agree, but they care. You think this is about money? Any one of them could easily get an industry job making a ton more cash. I know for a fact that they turned down some monetary things in the game to stay true to their vision.

About that feedback for changes that "everyone wants". That is naive. I have one of the strongest voices in this community, and I am often at odds with others with just as valid an opinion on how the game should play. There is no "everyone wants". Who should the devs side with in your rebellion? Which 'everybody' do they go with? The ones that have the highest number of negative reviews?

I want more KotH maps. Others hate KotH. I like 3v3. Others think 3v3 and 4v4 should be removed. The list goes on.

Tantrums will not help anyone.

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