Author Topic: Ship paints  (Read 12024 times)

Offline Fynx

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Ship paints
« on: December 20, 2016, 01:00:49 pm »
Add more ship paints.

Additionally two look presets would be welcome. So, for example, players could switch between them if they wanted two different looks for red and blue. But this would require some actual work from muse guys.

Offline Schwalbe

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Re: Ship paints
« Reply #1 on: December 20, 2016, 01:32:47 pm »

Offline Atruejedi

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Re: Ship paints
« Reply #2 on: December 20, 2016, 03:06:36 pm »
Add more ship paints.

Additionally two look presets would be welcome. So, for example, players could switch between them if they wanted two different looks for red and blue. But this would require some actual work from muse guys.

I'd like them to do it like they do the team color paints in Team Fortress 2. It keeps blue team blue and red team red, but has a variety of shades that apply to each ship. So, light blue on a blue team ship is light red on a red team ship. Dark red on a red ship is dark blue on a blue ship. It's quite clever.

Perhaps purple and orange could be "red team" colors and green and yellow could be "blue team" colors. I just want easy visual identification while maintaining variety. And I suppose some paints could be universal (black, white).

Muse long ago admitted allowing blue ships to be painted red and red ships to be painted blue was a dumb move. I wish they'd retread this idea and overhaul the system.

Offline Guagadu

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Re: Ship paints
« Reply #3 on: December 20, 2016, 08:58:06 pm »
I'd like them to do it like they do the team color paints in Team Fortress 2. It keeps blue team blue and red team red, but has a variety of shades that apply to each ship. .

YES!

Perhaps purple and orange could be "red team" colors and green and yellow could be "blue team" colors.

I like the Rocket League color scheme:
Blue team can use blues, greens and purples
Read team (Orange, in Rocket League), can use Reds, Yellows and Oranges.

Offline Arturo Sanchez

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Re: Ship paints
« Reply #4 on: December 21, 2016, 10:01:09 am »
this is basically suggesting abandon the ship paint system entirely but instead allow full access to team-based colour sets.

Perhaps if you made these options unlockable? Like plain red and blue ships to start.
Then with each win on each team you earn more options (including the option to buy the paints unlocked so they earn munnies, if they wanna be scummy).

Still the issue of lack of choice, this is treading into the territory of pokemon sun and moon clothes being version exclusive. What if I wanted to wear blue in sun? Too bad warm colours only.

Also I like my black galleon thanks and I paid for that paint.
« Last Edit: December 21, 2016, 10:05:25 am by Arturo Sanchez »

Offline Guagadu

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Re: Ship paints
« Reply #5 on: December 21, 2016, 10:07:10 am »
I feel like the colored balloons would stay the same, it's just the brightly colored fins that would be able to be recolored.

Offline Arturo Sanchez

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Re: Ship paints
« Reply #6 on: December 24, 2016, 04:39:53 pm »
I feel like the colored balloons would stay the same, it's just the brightly colored fins that would be able to be recolored.

ain't those usually in team colours?

Offline Guagadu

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Re: Ship paints
« Reply #7 on: December 24, 2016, 05:31:50 pm »
ain't those usually in team colours?

Yes, but I was talking about Jedi's idea. He wanted paint color based on teams, but this would make balloon paint almost irrelevant, so this is, to me, the best solution that keeps unique team colors and the already painted balloons.

Offline Richard LeMoon

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Re: Ship paints
« Reply #8 on: December 24, 2016, 07:13:23 pm »
I feel that we can turn to the wisdom of Red vs Blue to solve this problem.




Balloon dyes are fine as they are (though patterns may be cool).

For actual hull colors, there is only one way to go.

https://youtu.be/_ulvFoVdN6k

Result:


And said result in the game: https://youtu.be/ijlbSb8aAeU