Main > Gameplay
#restorethesquid
MightyKeb:
--- Quote from: Daft Loon on December 20, 2016, 10:08:07 pm ---Which ships were people successfully targeting with squid rams? (outside of the perfect opportunities where anything vs anything ramming works)
I've never noticed it being a problem.
--- End quote ---
I think mostly spires and in some rare cases, mobulas. It's usually a bad idea to damage-ram anything else apart from other squids.
Squidslinger Gilder:
I agree, restore the Squid...back to 1.1 standards!!
If you are gonna nerf the hell out of it's HP, buff the hell out of it's agility and speed! That is how it worked. Pilots either got better or rage quit when they flew a squid back then! If you can't handle the speed or the chance to spontaneously combust when you nick the paint, get out of the game! :D
BlackenedPies:
I'd like to see turning accel buffed, making it easier to use without phoenix claw. It has four turning engines
Atruejedi:
--- Quote from: BlackenedPies on December 30, 2016, 11:06:10 am ---I'd like to see turning accel buffed, making it easier to use without phoenix claw. It has four turning engines
--- End quote ---
Yes, please. Float like a butterfly, die like a butterfly.
MightyKeb:
--- Quote from: BlackenedPies on December 30, 2016, 11:06:10 am ---I'd like to see turning accel buffed, making it easier to use without phoenix claw. It has four turning engines
--- End quote ---
I support this. Anytime I don't take claw on squid I treat it like a fast pyra.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version