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A wild GOIO VN appears...
Hoja Lateralus:
The promo humour didn't really speak to me, but it's nice to see some progress. I also figured that recording all the voice would be too much for your small studio. I'm glad I could help with a FAQ, read it all.
I'll keep my eye for this crowdfunging campaign.
Squidslinger Gilder:
Yeah it might mean a little more once the NA is out. Hard to create something that will both be true to the characters and also set them up in kind of a 4th wall situation. Was a few scripts and the VAs tweaked some lines as well.
You might actually be seeing them in a future vid. We're kinda helping promote their own VA careers and originally the talking segment was going to be larger and with them in it. Just ran into a lot of scheduling issues due to the holidays. Which isn't surprising.
This was also originally going to be released for the actual crowd funding. Decided we wanted something to coincide with the site going live. Pulled it out early for that. It was going to be part of the site anyways so just thinking about that made us realize, why are we holding it back for later?
Big milestone as of last night, the final character models for the demo are now complete. Really are shooting to have that playable for the campaign so that's good news. Most of the BGs and all the Keys are done too. Just do still have a few big ones left and then the UI. Music has been coming along, in fact the music playing in parts of the last two vids, the non royalty free stuff, is from our main composer.
Did the royalty free stuff to save some time. Trying to use our talents and time wisely. Don't want to pull people off of a major thing to work on something that may only be used once.
Ressorius:
This is pretty neat. Really good job and I like the format and delivery. I'm interested to hear what kind of music you put into future productions. :)
Squidslinger Gilder:
--- Quote from: Ressorius on January 10, 2017, 07:37:26 pm ---This is pretty neat. Really good job and I like the format and delivery. I'm interested to hear what kind of music you put into future productions. :)
--- End quote ---
I am too. With the original project, we had an entire theme and music made for one of the story arcs. Unfortunately it was mostly lost back then. Our audio guy had a HDD failure. Only managed to find one fragment. But he's been rebuilding and starting new character themes.
The artist you heard, Cody Thomas, is a newer one who joined on. He's kind of one of those guys who can just about play anything. Give him a general theme or example and he can develop something pretty quick. Great guy too, met him a few times as he's not that far away.
In other updates, a lot of new developments lately. The UI is pretty much done. I really hope to post some screenshots soon. Also the final models for the demo have been completed. Next internal build will be near ready to open to testing. We're also going to be working a little closer with the Tyrano devs as they've taken interest in helping us troubleshoot any issues. It's actually going to help them further advance the engine. I think we might be the biggest project done on it :D.
I know some are asking me personally about how soon the crowdfunding is going to start. We definitely are getting very close. Just want to get that demo further along, hopefully ready to launch alongside it.
Oh and thank you Mann for updating!
Squidslinger Gilder:
This just in, a wild Guns VN UI has been spotted. We are still trying to ascertain when it might reveal it's full glory, but we did manage to catch it on camera before it got away.
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