Ahoy all. Hope you're ready for me Awkm
First, lemme give you the stats I'm interested in:
Burst stats:
+20% clip size, -15% rof, +50% aoe
Arty Stats:
Arcs: 10 up, 35 down, 65 across
Clip: 4
Hwacha Stats:
Arcs: 20 up/down, 30 across
Clip: 20
Now lets be serious. Fellow rocket lovers, we all know Burst ammo is the go-to these days for these lovely guns. It adds ammo cause, yea I don't really know why either. The rate of fire gets a hit cause, there has to be a downside somewhere right? And the stat we all love, 50% aoe. We just want to watch the world explode. My main targets here are Burst ammo and Artemis combined. Hwacha is in here cause these changes will effect it too, which frankly it can handle it. Banshee would also take a "hit," but a majority of people like greased in there anyway, and I dont feel these changes would all of a sudden break it. If you use burst ammo for something else, let me know!
Burst ammo is the easy button for rockets. Can't aim? Buff that aoe and you get to be a pro at disabling all the things. Here's the problem, its too much. Artemis in particular, which when put in groups of 2 or god forbid 3, disables all the important things on a boat in one clip, easy. One aint too bad, but can still break a good deal.
My proposed burst changes: 0%-10% clip size, -15% rof, 25%-30%-35% aoeAgain, why does it give more ammo? Hwacha doesn't need the help. Want more damage? Use a different ammo for that kill, or buff it with that hammer. Arty, sorry man but you lose one shot before reload. That's still two disables worth on heavy guns if you aim well. If you're worried about the kill potential, these aren't supposed to be great kill guns. They will still do the job, just a touch slower. 10% max if you insist. Shouldn't give the Artemis an extra shot, and give the the Hwacha 2 vs 4.
Aoe, well hear me out. Hwacha gets 20 rockets. Spray and pray, it will still do what's needed, and require you to miss less. Artemis gunners will have to aim better. The rocket goes straight anyway, sooooooo. I wouldn't mind the heavy hand and change of 25% to test, see how it goes. Not worth taking? Aight 35% max. I don't want to make it worthless. But I want the change to have a feel.
My proposed Artemis change:
Arc: 35 acrossWhy on Earth does the Artemis have such good horizontal arcs? This is a long range sniping gun by design. That 65 across is only second to the
Flare. Like really. 35 is the same arc as the Hades, the second best arcs for a long range weapon. Might as well start there. Incoming Mobula changes will help so you can still keep that double Arty going. I just want the ability to flank and dodge your fire, cause right now, nope.
Like these ideas? Let me know! Don't? Tell me why, and tell me what else we can try, cause you will not convince me that current Burst and Artemis stats (and Hwacha a tad by association) aren't a bane to every other build and idea right now.