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An Open Letter to the Devs

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Atruejedi:

--- Quote from: Hoja Lateralus on September 19, 2016, 06:35:26 pm ---I would like to underline the fact that despite GOIO being on sale we don't have noticable influx of players. I have an impression that you think that sales can solve player retention problem (at least in the short run) but this is not really the case and since a while every new sale is less and less effective. Since July '15 the chart of player population is basically a flat line, slowly dropping down.
--- End quote ---

I am shocked there isn't a notice on the Steam news page saying it's on sale. That's what's killing us right now.


--- Quote ---No Ayetach, re-sized deathmatch Refinery or maps with changed names for VIP are not really new maps. Since I've got here in summer '14 there was no new map added despite community pleading for it, even offering Muse money just so they do it. Claiming GOIO has new maps is being intellectually dishonest at best and I don't appretiate that. 

And you say new guns are adjusted, just as minotaur that nobody uses anymore? ;] (oh, also rip flamer, sniff)
--- End quote ---

Far be it for me to defend Muse, but honestly... we have plenty of options, we just don't get to use them because of balance and Muse's poor prioritization. Certain ships, guns, and ammunitions need a rebalance, Muse must continue to #AdaptTheMaps, and then you'll have so much variety you won't need to request new maps.


* Spire needs an armor or hull buff and a vertical mobility/rotation buff.
* Mobula needs reverted gun arcs and something to balance it (as you all know, I say buff vertical mobility).
* Greased ammo needs a range nerf so it isn't so ubiquitous.
* Lochnager needs reverted to Old Loch (with a few minor tweaks, obviously).
* Charged ammo needs to change into New Loch (again, with a few minor tweaks, obviously).
* Give us the new Skyball Dunes/Duel-hybrid map as a 3 vs. 3 Deathmatch and call it Graveyard.
* Give us 3 vs. 3 Labyrinth King of the Hill.
* Give us 3 vs. 3 Fight Over Firnfeld King of the Hill (BATTLE FOR THE BIG GUN).
* Give us 4 vs. 4 Canyon Ambush.
* Reskin the Heavy Flak model to a different texture color (easy!) and give it the attributes of the Old Heavy Flak. Call it a Howitzer or something.
Since these are Jedi suggested, Muse will ignore them for 6 months and then reluctantly implement them. Perhaps if we make enough noise, these changes will come sooner rather than later.

If you're crying about interesting loadouts, you can ask anybody who flies with me... I do fun shit others rarely do. On Saturday night with Crista, BobDole, and huhuhuhuhu (and a few others I forget) we did loadout after loadout of non-meta. Did we lose? Sometimes. Was it fun? Always. Would it be more fun with the rebalances described above? Yes.

Minotaurs for days. Just learn to use them properly.

Naoura:
Was that a nod of respect in the quote, Jedi?

Lu Lu:

--- Quote from: Ayetach on September 19, 2016, 05:20:31 pm ---
I don't know about Cyber-powered Monkeys, although it does sound cool. That said, its possible you're right, but its also possible there are a lot of people waiting to play Alliance when its complete rather than PvP. A lot of people are very different and naturally their tastes reflect that.


--- End quote ---

That's flat out deceptive and you know it Ayetach.  That free dev app lets us play alliance mode whenever we want so long as we download the dev app and purchased the dlc.  if that were truly the case we'd see hundreds maybe even a thousand or so on the dev app, all playing alliance.  Shockingly we do not see that number of players.

The Mann:
As someone how has been testing Dev App since July Last year as well as assisting testing in the other testing environments. I can see the difference in the content between them and the base game is dramatic however;

At the end of the day, the DLC is optional, if it doesn't interest people, that is completely understandable; There will always be skirmish.
 
Slightly off topic but one way in which Dev App may help people is to make it a free testing DLC so players can download it once they have purchased the base game.
The Alliance Testing may not be available without purchase first but the Skirmish content such as balance changes, map extensions and new game modes can benefit from larger testing audiences.

Ightrril:

--- Quote from: Luharis on September 19, 2016, 09:22:53 pm ---That's flat out deceptive and you know it Ayetach.  That free dev app lets us play alliance mode whenever we want so long as we download the dev app and purchased the dlc.  if that were truly the case we'd see hundreds maybe even a thousand or so on the dev app, all playing alliance.  Shockingly we do not see that number of players.

--- End quote ---

There have never been advertisements about Dev App being the way to play Alliance. That is not the intended way to officially access Alliance, and it's not well known about. It's used for testing, so things get changed all the time.
For there to be hundreds of people online all the time it would have to be ridiculously advertised to get enough interest from people willing to put up with the changes, bugs, and missing features.
As it currently is, the Dev App is there for testing, and that's what it works for.

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