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MAPS Balance Questions and Concerns v1.2

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Machiavelliest:
That would be good once the buildings aren't made out of gravity.  The way collision is detected with them, they have a tendency to grab and never let go.

N-Sunderland:
Yeah, a good example was in the Raft vs. PaFa game. Our ship got up close to a bridge, and got velcroed to it, leaving us helpless while our balloon and hull were crushed by the walls.

Imagine:
Soooo... is there a reason the maps down rotate in games any more? Kinda sick of having 75% of the games be stuck on Dunes :-\

Shinkurex:
Map vote was disabled due to the large influx of players causing the timers to move like molasses (Which was making us CAs work extra hard force starting games)... could probably be turned back on now, but I wouldn't hold me to that

Machiavelliest:
No rotating maps has = newbie frustration.

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