http://gunsoficarus.com/gameplay/weapons/
This claims the Flechette modifier against Hull is .3.
Do you now see why you need to offer your community numbers? Do you, awkm!? We can't have accurate discussion about weapons without numbers, man! The system just breaks down, man! We need information, man!
What do you mean it's 0.3? It's 0.2!!! Get some glasses!
lulz
There are a lot of charts, spreadsheets, and other crap to update. It's a pain in the ass. But 0.2 is the number that's live right now on the servers so I changed mine to reflect what you're experiencing. AND NOT PUSHING 0.3 TO THE SERVERS INSTEAD hahahahaha.
The numbers available are the numbers available. The rest you'll have to do by feel.
The only numbers you're missing are hard pitch and yaw degrees, pitch and yaw speeds, rate of fire, and related gravity/drop stuff. I'd like you to know them by feel, not by charts like I know them. To me, omniscience takes away a part of the experience that makes games interesting—mystery and cracking the designers' secrets. Other games make this simple by creating a barrier between player and designer. However, you have access to me here so it feels like you should have all the information but I won't open Pandora's Box because it will take away from that enjoyment from figuring out what's going on beneath the hood. A visceral mastery vs. a mental one.
There are many things that I do that you will not immediately understand. You will think that it's stupid, ridiculous, unneeded. This is fine, I expect you to think these things. At some point though, I hope, these changes will slowly evolve and shape the meta gameplay in an organic fashion. The moment of discovery and getting to know a mechanic is maintained. If I come out explaining why I do things all of the time then I think the experience will be very sterile. At some point, though, I hope an understanding will be reached. If not, then I try again.
Ultimately, game design is a conversation between player and designer except that I communicate to you with mechanics and not words. I want to preserve that if possible. At the end of the day, I hope everyone entertains some of my more bizarre changes. It's true that some might be very strange or even broken—mistakes happen all the time—but the intent is to never make the experience worse.
I could do that easily by making flames disable everything instantly again
I hope everyone keeps this idea in mind.