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20 second round start timer
nanoduckling:
I wouldn't object to this, but it is worth keeping in mind anything which lengthens the SCS, even by a tiny amount, is likely to be unpopular in Asia and Eastern Europe. There were people with work the next day up past midnight yesterday. Before voicing the obvious response, remember that every new addition always just adds 'a little bit' more time. If nothing else I'd announce it somewhere more prominent as a potential rule change before trying it. I also know from experience that this rule is super, super annoying as a pilot and you want to get moving, I think I broke it in the B&B 80% of the time before my crew yelled at me to move back into position. I'm tempted to suggest extending the lobby lock by 30 sec to a minute (so 5:30 countdown, 1 min locked loadouts) and doing the announcing of load-outs in lobby, as uncinematic as that would be.
Doesn't help that some casters like Daniel or Obvious are super polished at running through the load-outs at speed while others of us haven't got the patter down and loadout announcement is going to slow down towards the end of the SCS whatever you do (making up random stuff and building narratives for 2 hours is more mentally taxing than you might think). And whatever happens there are going to be mistakes like on my cast yesterday covering the final where the loadouts were started late as I brought in a co-caster. Still perfect is the primary enemy of good, so something which makes announcing load-outs a smidge less hectic wouldn't hurt. 20s at the start of the match or extra in lobby would both work for me, I think the benefits ought weigh the costs.
As a side note and not wanting to hijack Keb's thread, folks casting and running the SCS have had a hard time getting in casters / refs the past few weeks, my channel is supposed to be the 'oh crap we don't have anyone or someones aunt is in hospital' fallback of last resort. So if there are folks who look at the casters or the refs and think "I'd like to do that" get in touch with Lueosi. I'm happy to give someone the chance to do some cocasting with me, get in the swing of it and help them set up the necessary software and accounts to get a casting rig set up, and the software you need is all open source.
GurasOguras:
--- Quote from: MightyKeb on April 11, 2016, 05:37:51 am ---I dont think you read my post carefully
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Ye, sorry. I was kinda tired. My bad.
Alright. While I don't really care about my spawn position in a match, and generally don't plan anything until first spots will land, I can see that some players prefer to do that. That's fine. But there were already many problems with keeping that rule in B&B because teams usually didn't follow it and pilots simply forgot to not run their engines. For game like GoIo, where every rule is based upon, how I like to call it "gentleman agreement". There is huge mess when people want to introduce anything new. Referees simply have no power to control everything and, they're only volunteers, which spend their precious time to host the only active event in that dying, forgotten by everyone game. And they usually have a lot of stuff to care about already.
Summarizing: It will be a mess to introduce and enforce. KISS - That's my opinion on that. Less rules = better game.
MightyKeb:
--- Quote from: GurasOguras on April 11, 2016, 09:57:33 am ---
--- Quote from: MightyKeb on April 11, 2016, 05:37:51 am ---I dont think you read my post carefully
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...
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Teams didn't follow it because it was new. Fortunately, we humans possess the ability to adapt to anything. So long as this rule keeps getting enforced and enforced, sooner or later everyone will learn to play with it. So with that out of the way...
At best it's a minor nuisance for the referees - which again can be solved by adapting. A feature that appears at the START of a game, BEFORE the game happens, doesn't interfere with the game. You're comparing it to shoving an extra tool in a toolbox but it's more like adding a lid ontop - doesn't conflict with anything, has practical benefits and the only thing bad about it is that you actually need to open it.
Areus:
Agreed. 20 seconds isn't much to worry about.
Failing that, casters could stand to simply read out the weapons rather than zooming in on the ship to show them, allowing the camera to keep an eye on ship movement even if the announcers aren't talking about it. If people don't know what an artemis looks like, a closeup of one isn't much use to them anyway, and I have a strong suspicion that the bulk of observers are at least casual players.
nanoduckling:
Remember that we have to be able to see the weapons to tell you what they are, often we are zooming in for our benefit as well as yours. Could have a co-caster do all the load out announcements, but that isn't going to help if there isn't one.
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