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Gunner vs. Buff Engi on Heavy Carronade

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Solidusbucket:
One of the better methods is to have one engineer on the balloon, one engineer on armor, and one engineer on turn engines. Once you get the ship lined up the captain jumps off the helm and fires. It is a high risk high reward setup but keeps the ship fully repaired.

Kamoba:

--- Quote from: Solidusbucket on April 01, 2016, 01:58:51 pm ---One of the better methods is to have one engineer on the balloon, one engineer on armor, and one engineer on turn engines. Once you get the ship lined up the captain jumps off the helm and fires. It is a high risk high reward setup but keeps the ship fully repaired.

--- End quote ---

Hehehe. Gotta love AFD.

The Cunning Linquist:

--- Quote from: Zanc on April 01, 2016, 01:36:50 pm ---This thread again; it's been a while though. Gonna keep it short this time.

--- End quote ---

With the recent loch changes I thought this topic was worth discussing again.


--- Quote from: BlackenedPies on April 01, 2016, 01:13:25 pm ---Use stamina for reloads at range and when you don't need it for arcs.

--- End quote ---

Could you explain a little more of what you mean with this thought?


--- Quote from: BlackenedPies on April 01, 2016, 01:13:25 pm ---If you're confident about arcs then buff engi is the best choice. Spanner mallet buff gives you max repair on the front and hull... you could have an engi bring heavy clip to preload at longer range and have the gungi switch to their charged for close

--- End quote ---

This is definitely the way I'm leaning right now.  If nothing else it's always good to force the crew to practice higher levels of coordination, but I really like the versatility it offers.  Unlike Doc, I still have a reason to run blenderfish - it's hella fun.  ;)

DrTentacles:
It used to be my favorite ship. It's still playable in pubs, but it's useless in competitive. And I just have no desire to play it in pubs--the constant nerfs on a build that was never meta has worn me down.

Richard LeMoon:
Goldfish should have an automatic 10% increase in front gun arcs.

More Engineers are better on Blender.

Ban the buff gun DPS increase.

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