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Loch changes and effect on overall gameplay

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Hoja Lateralus:
Old loch encouraged skill and communication between gunner and pilot

New loch encourages taking engineer rather than gunner

Quo vadis, GOIO?

boulder-:
How about making loch damage increase inversely proportional to clip size, just like the damage to the gun is now?

Sprayer:

--- Quote from: boulder- on March 20, 2016, 07:22:44 pm ---How about making loch damage increase inversely proportional to clip size, just like the damage to the gun is now?

--- End quote ---

So guns with more ammo benefit more from loch than guns with little ammo?

Ightrril:

--- Quote from: Sprayer on March 21, 2016, 01:48:05 pm ---
--- Quote from: boulder- on March 20, 2016, 07:22:44 pm ---How about making loch damage increase inversely proportional to clip size, just like the damage to the gun is now?

--- End quote ---

So guns with more ammo benefit more from loch than guns with little ammo?

--- End quote ---

Currently as clip size increases, damage to gun per shot decreases. Boulder was saying that as clip size increases, damage increase per shot would decrease. So a 1-shot gun would get +125% damage per shot, a 50 shot gun could get +75% damage per shot.

FoxyBillClinton:
I see some people on here mentioning dropping new loch down to about 60% dmg increase. If they did that, what would then be the point of charged rounds? They would be made completely obsolete because they were already the bridge between normal rounds and lochnagar, right?

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