Info > Release Notes

1.4.5 New Balance Changes "When Ambush Comes To Shove"

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Solidusbucket:
I read it all. It is a short read. My favorite part is his vision of a spire rising from the depths of a beseiged fort and providing necessary fire support. Spinning effortlessly while barrages of projectiles decimate an assaulting enemy.

A mobula, seeking to destroy this fort spots the spire. It begins firing from long range. The spire's own gunners dial in their shots. The mobula's thin profile no longer provides it security in its current posture. It lacks the ability to dive down so instead charges forward, reaching its top speed and forcing the spire to back peddle.

The mobula closes the distance in seconds and the gunners swap to close range. A brawl commences but not before the spire drops down quicker than a rock, allowing the balloon to protect its nimble armor.

A squid comes in fast and low. A once brave pyramidion pilot reduced to using a squid attempts to ram the spire. He blows up insantly. The thing is 3 balloons supported by 3 steel catwalks and a few broken guardrails. Poor guy.

Insio:

--- Quote from: Atruejedi on March 21, 2016, 01:26:39 pm ---Grab a coffee: Massive, In-Depth Balance Patch Feedback
https://docs.google.com/document/d/1_12Iv_pqULb9yDkIal9hyoiMuN_G2aTLGks9mU6r_54/edit

--- End quote ---

Can I buy you a beer?

Seriously though, this is spot on.

Richard LeMoon:
I see a lot of my influence in that.

The one thing I don't agree on is the Pyramidian mass. It is now only 20 tons lighter than the Galleon and double the weight of the Spire. The two largest ships in the game containing the largest amount of wood and metal (including the guns and engines). Why? So it can ram. I would much rather see it switch masses with the Spire (lending more to the vertical city-defense platform) and give it high acceleration to compensate for the loss of mass and let the engines work for longer under damage. This would give it the ability to give multiple 'punches' or high powered grinding into an enemy.

Daft Loon:

--- Quote from: Richard LeMoon on March 21, 2016, 06:39:24 pm ---I see a lot of my influence in that.

The one thing I don't agree on is the Pyramidian mass. It is now only 20 tons lighter than the Galleon and double the weight of the Spire. The two largest ships in the game containing the largest amount of wood and metal (including the guns and engines). Why? So it can ram. I would much rather see it switch masses with the Spire (lending more to the vertical city-defense platform) and give it high acceleration to compensate for the loss of mass and let the engines work for longer under damage. This would give it the ability to give multiple 'punches' or high powered grinding into an enemy.

--- End quote ---

Clearly the cylinders on the side of the pyra that look like fuel tanks or something are actually full of lead as ramming ballast (don't ask how it stays in the air).

GeoRmr:
I'm just going to email muse and refer them to jedis post and google doc
10 out of 10 nail on the head feedback
maybe if everyone emails them linking it some good will happen

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