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Heavy Clip: What is it good for anyway?

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Fynx:
- Gatling: for sniping components and against junkers. Not so useful anymore, I'd bring greased or lesmok or inc, always. It can be used, though...
- Light carronade: for op sniping. Not op at all these days and you shouldn't bring it unless you have a gunner on the carro. Carronades are now either primary (buffed greased, so you can actually pop balloons) or support (incendiary).
- Hwacha: let's not talk about this, okay...
- Heavy Carronade: it's a good choice when your gun is damaged from lochnagar and the target is too far away for charged. More of sad necessity rather than 'good choice', but still...
- Minotaur: viable choice at medium/long range.
- Flare: sniping big guns, still okay-ish.

In short, out of 6 guns that were actually used with heavy clip, there is only one where is is really needed (mino) and two where it is kinda useful, but still less used than other ammos (heavy carro, flare) and two where it is almost obsolete plus one completely hopeless. Good day.

Mysterious Medic:
Heavy ammo is kind of in a tough spot balancing wise. Previously the ammo was a dire necessity and one that you "needed" to use. Back forever ago the gat was too inaccurate to hit anything without it. More recently (still like a year ago) you needed it on caronades to snipe components and be able to pop balloons at its maximum range. Back then if you wanted to use hwacha at mid- or long range you needed to use it too. And guess what? It was really fun and not overpowered in any way on the hwacha. The only reason hwacha is the way it is now is because they felt they had to buff it when they nerf the heavy clip. IMO they should just keep the shatter the way it is now on the caronade and bring heavy clip back.

Regardless, this brings up the question: if an ammo is "needed" on a gun or increases its effectiveness exponentially like burst on hwacha or Artemis, is that overpowered?

Atruejedi:
I always have my heavy carronade gunner bring heavy clip and lochnager ammo. Heavy for the initial shots to test maximum range, lochnager thereafter, and back to heavy whenever in combat (can't risk the gun being damaged and blowing itself up).

I also like heavy clip in the light carronade compared to greased if an engineer is likely to occasionally mount it (like on the side of a Goldfish).

Obviously the Minotaur benefits greatly from heavy clip.

Sometimes I'll have a gatling gunner bring heavy clip in certain positions... namely, bottom of a Junker that has an Artemis and a gatling (burst, heavy, greased [I gave up on lesmok for the gatling to prevent myself from using my close-range side at longer ranges]), or a Pyramidion gatling (lesmok, heavy, and greased). Heavy clip is lovely for targeting specific components but also great for hitting an enemy Junker's main deck accurately.

If I run a hwacha with a gunner (as opposed to a mallet-spanner-buffing engineer with burst), heavy is always the first clip when outside of combat. I personally wish it were a bit more necessary because, as we all know, hwacha is overpowered at medium-long range with burst.

I never bother with heavy in the banshee or flare gun..., but I understand the reasons people do... I just don't agree ;D

I think heavy clip is great, but I wish the clip reduction was just a little less restrictive... instead of a 25% reduction, 20% would be sooo much nicer for that gatling gun :)

Fynx:
I forgot to mention light flak and banshee obviously. Usefulness of heavy clip in those guns decreased the same way as in gatling.


--- Quote from: Atruejedi on March 17, 2016, 09:45:24 am ---I always have my heavy carronade gunner bring heavy clip and lochnager ammo. Heavy for the initial shots to test maximum range, lochnager thereafter, and back to heavy whenever in combat (can't risk the gun being damaged and blowing itself up).

--- End quote ---

The more standard approach is to get a quick initial pop with lochnagar, because it's when it's most needed, then switch to other ammos, but that's just a detail here.


--- Quote from: Atruejedi on March 17, 2016, 09:45:24 am ---If I run a hwacha with a gunner (as opposed to a mallet-spanner-buffing engineer with burst), heavy is always the first clip when outside of combat. I personally wish it were a bit more necessary because, as we all know, hwacha is overpowered at medium-long range with burst.

--- End quote ---

It's not like I condemn you or something, but if you do this, heavy flak is more effective right now.


--- Quote from: Atruejedi on March 17, 2016, 09:45:24 am ---I think heavy clip is great, but I wish the clip reduction was just a little less restrictive... instead of a 25% reduction, 20% would be sooo much nicer for that gatling gun :)

--- End quote ---

There were certain changes I suggested once upon a time: https://gunsoficarus.com/community/forum/index.php/topic,6874.msg118138.html#msg118138
Decide for yourself if it's reasonable or complete crap.

BinaryDragon:
I think the point of heavy ammo is to reduce the spread of the guns. This means it will function well in guns with a big spread like banshee, minotaur, carronade and hawacha. At short range however, the ammo have no practical use

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