Admin > Dev App Testing
Sunday testing release notes.
Byron Cavendish:
Dementio, did you go to the Byron School for Ace Piloting Galleons & You Can 2?!
But no seriously, you are correct. The galleon is as strong as its guns. A squid buff and a gravity change is the end of the galleon. It really is. That's coming from me. I've stubbornly held onto the galleon all this time, despite it being against me. This is the nail.
I'm not even angry though. I knew it was coming, I prepared for it. I probably won't be playing much anyway (favourite ship galleon and spire); I'm not interested in Guns of Squids. Do I drop the online? I can never tell.
Dementio:
I cannot speak for Dementio, but I do that every Wednesday evening.
Letus:
--- Quote from: Byron Cavendish on February 27, 2016, 09:36:37 pm ---
But no seriously, you are correct. The galleon is as strong as its guns. A squid buff and a gravity change is the end of the galleon. It really is. That's coming from me. I've stubbornly held onto the galleon all this time, despite it being against me. This is the nail.
--- End quote ---
A good Squid can disable a galleon without a sweat already. Imagine it when Squids don't have to jostle around to do that as much.
In fact, the only Galleon I have a hard time to Squid against IS a Hwatcha Racecar Galleon..
Camping their balloon is the only way to not get disabled, but you got to keep their ally in idea...learning to bail from the Galleon to nail their Ally, only to know that the Galleon Balloon is going up and gonna wreck your squid's engines...and the fact they only know how to go Forward makes positioning a bit annoying...
But with the Squid Buffs, that'll be history! :D
Byron Cavendish:
Absolutely, hence my point. How many vets do you see piloting galleons anymore? You're shooting yourself in the foot CURRENTLY just doing it. That's why this patch is the nail in the coffin. A good galleon could maybe defend against the blending if they got their hwacha off in time. A good galleon could anticipate it by hydrogening up, and then droguing down as you got that balloon up.
I'm not complaining about the gravity thing, it's a good idea. But the limitations of heavy gun arcs , small carronades and artemis up, give the galleon no balloon defense. If this goes in, either heavy gun, artemis, or small carronade arcs need to be looked at, and the squid needs to be nerfed (not buffed), just to give the galleon a small window of a chance. Otherwise, they don't even need to kill you anymore. You'll be left on the ground; the other team will just 2v1 your team mate...that's how I would do it, if I want to win. Muse, even if you're at the flight ceiling, how much fun do you think it is for a galleon's crew to be hard countered immediately, without anything you can do? The moment that balloon is popped, all your crew can do is wave and smile at the squid/goldfish.
Mysterious Medic:
Ehh, I don't really think the galleon is too weak right now tbh. The heavy use of mobulas in the meta means that the galleon's reliable output of hades and lumberjack damage does really well against mobula at midrange. You can see this by watching the Cronus League today, with Team Predators taking a galleon a number of times against mobulas with great results. The galleons main benefit is dat lumberjack. Lumberjack counters the idea of blending down the galleon because as long as its ally is nearby and the galleon is turned in the right direction, lj has ridiculous upwards arcs and can aid their ally and turn the tide, thereby saving themselves. Unlike on the goldfish or spire, where when you are blending down you can easily rammed or killed, galleon can tank for a while and still help its ally with lumberjack. I haven't actually tested what the gravity means in terms of survivability for the Galleon, but if being on the ground gets you killed very fast and the galleon can't tank, that's a massive nerf. Apparently I read that at height ceiling of dunes you fall nearly to the ground in one rebuild time? That is way too much.
But honestly, I don't understand the need for gravity anyway. What is it trying to balance? Is it trying to balance mobula by making it fall faster? That doesn't make sense because Mobula is extremely light, and why would you use a game wide balance for one ship? It's just like they looked at what mechanic they had for gravity and thought, "why the hell not". If this gravity patch does go through I will expect to see caronades everywhere again, and just like that we're back to people complaining about the blending meta.
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