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Version 1.4.5 Release Notes

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Schwalbe:
Sweet baby Jesus, hell no. O____________O

It's a high risk high reward glass cannon, never this should be classified as novice ship.

I'd barely classify junker as novice ship, as it requires strict discipline aboard, but spire? No, no, just NO. o_@

Daft Loon:
In the context of novice matches the spire is one of the easiest ships, point it at the enemy and shoot many guns at them is about all there is to it.

Classifying it as easy in regular matches where mobulas exist and people can hit with a hades is rather misleading though.

Schwalbe:
This might lead to a weird thought.

Is variable responsible for displaying the difficulty level of ship handling is ALSO responsible whether it's allowed in novice or not? ^^

(just curiosity)

nanoduckling:
Out of curiosity do we know who does the statistics for Muse? Because my understanding is Spires have high win percentages, but I've never seen a proper analysis of the game data for how the ships are balanced taking into account win rates or MMR or some similar measure of skill. Spires could win frequently for a number of reasons, but it certainly isn't because they are easy ships to pilot and crew.

I worry that the Spire is being treated as a novice ship because it is successful, which is a poor proxy for the skill needed to operate it. Is there any way that future patch notes could come with an explanation for why the changes are being made the way they are? Even better would be the hard numbers the decisions are being based on.

Dementio:
I am very sure Muse only looks at the win rate of ships, not taking guns or player MMR into account. I am also sure that the Spire has a high win rate, because some poor unfortunate souls decided to take a Junker or Pyramidion against a Hwacha Spire, that will spam Hwacha and win without effort, because Hwacha is clearly in a balanced state.

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