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Version 1.4.5 Release Notes

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Grixis:
New features / new content:

* Player and voice channel hierarchy and color
* Added 2v2 water hazard to novice map rotation
* New skirmish match-end with crew stats and match summary
* Notification for being autokicked
* More video options:
- Soft Particles (was part of Postprocess Effects, improves cloud/ground intersections when enabled)
- Shader Quality (older GPUs may see a performance improvement if set to Limited or Low)

* Captain target mark is now visible offscreen too
* More information for Need Help button
* Tutorial text improvements (overheated guns, gun info)
* More tools for practice (showing projectile path, spawning targets in different distances, switching guns ingame)
* Clan level 11~15 with new rewards
* Added tooltip help for why the guns are locked for novice players
* Added game mode rules in the lobby too
* Added clarification for the way most active clan leaderboard works
* Active helm skill icons shown on affected components
* Recommended loadout would save just like other loadouts.
* Notification when pilot leaves/comes back
* Score panel is now available on the deploy screen too
* New workshop items:
- Decal: Oculosprocket (free)
- Decal: The Bounty Hunters (free)
- Decal: 1812 WarHawk
- Male goggles: Green and Gold Aviators
- Female hat: Dapper Dame's Veiled Hat

Changes:

* Players are default switched to pilot when they’re in captain seat. Novice players can’t change class if they’re in captain seat.
* Hats and outfits of the same type now stack in character customization inventory UI
* Rematch map vote would at least have one CP map as option
* Ship kills will stay longer in match news feed (at top left)
* Steam client will be used for achievement notifications from now on
* Different colors for un/completed achievements
* Running water effect removed during rainstorms (due to performance, quality issues)
* "AFK" changed to "Inactive"
* Deployed mines for Mine Launcher is easier to read
* Shorter component names in kill feed so there will be less messages cut off
* In-game store will charge USD, Steam will handle currency convert
* Spectators are not allowed to vote map
* Clan chat is now visible in all chat tabs
* Report window doesn’t disable chatbox
* Match system changes
- Novice are put into regular queues automatically after waiting for 85 seconds
- Team balance logic fix
* Changed the way character hair is rendered slightly (it gets shadows properly now, but lost some subtle soft edges)
Fixes:

* Client connection times out less quickly under unstable networking conditions
* Add smoke trail at hull break
* Several achievement descriptions on Steam
* Light sources on ships (lanterns etc) are now disabled by distance/settings rather than flickering weirdly
* Flares (and other light sources) no longer stack brightness as crazily on clouds
* Guns being fired by other players aren’t played
* The carpets of the traveller theme have strange light smears
* Hitmarkers are now shown as your own if you get off the gun after firing
* Fixed display/music issue where buffing the hull was interpreted as damage+repair (triggering drums)
* Start screen’s "Play" button not clickable in some aspect ratios
* Friends should not join tutorials
* Character loadout doesn't get updated if accepting recommended loadout while being on customization screen
* Going “Inactive” no longer activates combat music

MightyKeb:
Nothing ship balance wise?

ZnC:
They're probably still refining the changes.

Great improvements all around. Also, holy crap the Skyglass and Wrench skins - would pay for them!

Newbluud:

--- Quote from: Grixis on February 23, 2016, 05:25:11 am ---- Male googles: Green and Gold Aviators

--- End quote ---

Googles.

GeoRmr:

--- Quote ---More video options:
- Soft Particles (was part of Postprocess Effects, improves cloud/ground intersections when enabled)
- Shader Quality (older GPUs may see a performance improvement if set to Limited or Low)
Flares (and other light sources) no longer stack brightness as crazily on clouds
Running water effect removed during rainstorms (due to performance, quality issues)
Client connection times out less quickly under unstable networking conditions

--- End quote ---
Thanks!


--- Quote ---Score panel is now available on the deploy screen too
Clan chat is now visible in all chat tabs
Hitmarkers are now shown as your own if you get off the gun after firing
Hats and outfits of the same type now stack in character customization inventory UI
Report window doesn’t disable chatbox
--- End quote ---
Awesome!


--- Quote ---Recommended loadout would save just like other loadouts.
--- End quote ---
Does this fix the issue of recommended loadout changing after a disconnect-reconnect?


--- Quote ---Captain target mark is now visible off-screen too
Guns being fired by other players aren’t played

--- End quote ---
What does this mean?

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