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WANTED minigame remake suggestion

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OverlordEgg:

--- Quote from: Atruejedi on March 03, 2016, 10:27:48 pm ---
--- Quote from: OverlordEgg on March 03, 2016, 09:04:54 pm ---...win by stomping noobs would have to stomp way way more noobs...
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I agreed until here.

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Well alright I could've probably phrased that better. Didn't mean to imply that people go fight noobs a lot. Meant to imply it should discourage it by making it much less worth their time, and encourage people try and take on challenging fights rather than instantly quit by making those victory that much sweeter.

Kingsania:

--- Quote from: OverlordEgg on March 03, 2016, 09:04:54 pm ---Rather than a flat number of wins system, could maybe make different players worth a different amount of points based on their mmr or their level. That way, a wanted player trying to win by stomping noobs would have to stomp way way more noobs, while someone playing against threatening opponents could catch up and pass them in no time. Basically inspired by chess mmr. You CAN play against people lower rank than you, but even if you win you'll hardly get anything for it. Whereas if you take on someone bigger than you, you get a ton of points.

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I like this idea a lot. However, I am completely against having the points gained/lost based on player level. The reason being that this would make 45-45-45 players having to grind away just to go up a rank whereas a 1-1-1 can shoot straight to the top when carried by a good team.

OverlordEgg:

--- Quote from: Kingsania on March 04, 2016, 11:29:49 am ---
--- Quote from: OverlordEgg on March 03, 2016, 09:04:54 pm ---Rather than a flat number of wins system, could maybe make different players worth a different amount of points based on their mmr or their level. That way, a wanted player trying to win by stomping noobs would have to stomp way way more noobs, while someone playing against threatening opponents could catch up and pass them in no time. Basically inspired by chess mmr. You CAN play against people lower rank than you, but even if you win you'll hardly get anything for it. Whereas if you take on someone bigger than you, you get a ton of points.

--- End quote ---

I like this idea a lot. However, I am completely against having the points gained/lost based on player level. The reason being that this would make 45-45-45 players having to grind away just to go up a rank whereas a 1-1-1 can shoot straight to the top when carried by a good team.

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Yeah, I agree, which is why I also suggested possibly using mmr. Or if there's something else that could be used, I'm open to ideas in that regard.

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