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vet games:blind pick

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Helios.:
vet games would be hugely improved if the lobbies were blind pick. mechanically this means you get to see the name of the enemy players and not the ship and the loadouts.

build your team around what YOU are doing, your teamwork, your plan. dont just hardcounter their team in the last second. vet games are being seriously poisoned by these late switch tactics. if you want to try hard and win, great lets bring up the quality of play! if you want to smack down people so you can laugh at them, go away!

actually most games would be improved this way, and would allow for more cool and crazy builds if you didnt have to play the hard-counter to your innovative build... the meta is built around ships that cant be hard HARD countered.

MightyKeb:
I think we'd rather focus on making vet games an actual thing in the first place, there's no point in making blind picks for a gamemode that noone plays.

Helios.:
maybe people WOULD if there was an actual difference between regular and vet

Spud Nick:
Most of the vets that want a challenge will sign up for the SCS. The vets that don't just want to pub stomp with a good crew.

Kamoba:

--- Quote from: Spud Nick on February 17, 2016, 12:40:38 am ---Most of the vets that want a challenge will sign up for the SCS. The vets that don't just want to pub stomp with a good crew.

--- End quote ---

I know many who don't sign up to SCS because of time issues or other commitments who would enjoy matches other than pub stomps. :)

I wouldn't mind Blind Picks being an option for vet lobbies..

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