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Hwatcha Nerf
GeoRmr:
--- Quote from: Schwalbe on February 11, 2016, 04:57:24 pm ---Are you trying to tell me, that not shooting all the rockets is effective?
What is the year?
For how long was I asleep?
I mean. Shooting only some of the rockets does so miniscule damage, enemy engineer should be able to counter the damage you've done with little to no effort... Same goes if most of your rockets does not hit the target...
--- End quote ---
It's possible to disable 2 ships with half a clip of burst on each.
lion gun op hahaha
--- Quote from: BlackenedPies on February 12, 2016, 01:11:21 am ---The more I think about it the more I realize this is my favorite hwatcha balance. It makes sense because light MRLs are designed to unload automatically
https://youtu.be/9P3g8N_u7c8
Email feedback@musegames.com please
--- End quote ---
lion gun op
https://www.youtube.com/watch?v=U7xyJOQ0pac
Arturo Sanchez:
I'd agree to this nerf IF lochnager only works for one rocket and cancels the rest. Or if it stays forcing the gun to having 1 rocket.
It MUST NOT be changed to where 1 shot=several rockets ammo-wise.
BlackenedPies:
It wouldn't. The gun would still have 20 shots but it would unload automatically
Atruejedi:
--- Quote from: Newbluud on February 12, 2016, 03:11:19 am ---
--- Quote from: BlackenedPies on February 11, 2016, 04:43:09 pm ---For my first thousand matches I didn't know you could hold down to shoot hwatcha
--- End quote ---
I didn't know you could hold down to shoot hwatcha
hold down to shoot hwatcha
hold down
shoot hwatcha
I have seriously learned something today.
--- End quote ---
No shit. I seriously just learned this for the first time this week, after years of skillfully and purposely staggering my shots to make sure I was aiming as carefully as possible. My mouse will thank me for saving some clicks now.
Brewstone:
Overall a solid idea, but a couple of questions:
1. What happens if I get off the gun? Can I get off? Am I stuck there until it's over?
2. What happens if the gun is destroyed mid volley? When it's repaired, does it resume firing? Only when it is once more manned?
If it stops firing when you get off, it can still be used to split fire, just much more difficult. If it doesn't stop firing when you get off, then you can have 1 gunner firing multiple heavy guns at once, just with little to no aiming.
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