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Solidusbucket:
My thought was that two ships of 4 players each showing up at the same time to play a game despite differences in time zones and life schedules with the expectation to remain playing the game for upwards 2 hours warrants serious play.

Kinda like a raid in them MMORPGs.

Seems like there should be something dedicated to silly builds.

https://www.youtube.com/watch?v=vEiyBbP28g8

Dementio:

--- Quote from: BlackenedPies on January 16, 2016, 10:32:23 pm ---Refresh my memory: when was the last unorthodox match up successful?

--- End quote ---

You haven't watched a lot of my matches, have you? Practically every build of mine except the basic Hades, double Art, double Carro Mobula screams unorthodoxism.

BlackenedPies:

--- Quote from: Dementio on January 16, 2016, 11:13:14 pm ---You haven't watched a lot of my matches, have you? Practically every build of mine except the basic Hades, double Art, double Carro Mobula screams unorthodoxism.

--- End quote ---

I try to watch every match. Mobula is the most versatile ship and you, probably the most confident mob pilot in the game, like to bring custom builds to counter the other team. Correct me, but the only mob loadout I'd call unorthodox is the piercing nightmare one. Maybe orthodox isn't the right word because otherwise almost all of my ships would be unorthodox. They're unique but most use orthodox strategy, so correct me if it's not the same for you. What unorthodox build do you regularly use? When did you last bring out the Great VGS?

I'm asking for the last unorthodox matchup. If a team or both teams had an unusual pairing of ships. I've seen plenty in other tournaments and vet matches, and Clan Clan comes to mind for SCS, but I have nothing in recent memory

Thomas:
Odd ship loadouts and tactics pop up pretty commonly in SCS, it's a great field for experimenting in. They generally don't do that well, but once in a very blue moon there's an interesting outcome. Some people take it more seriously than others of course, and they're generally going to win. But because there isn't a lot of incentive or pressure to win, not as many teams go full tryhard.

BlackenedPies:
Yes there often are odd ships in the lower brackets. I like watching those matches and seeing new teams, but they don't make it far when the metas come in. Some teams feel more pressure to win

I agree with Solidus

--- Quote ---My thought was that two ships of 4 players each showing up at the same time to play a game despite differences in time zones and life schedules with the expectation to remain playing the game for upwards 2 hours warrants serious play.
--- End quote ---

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