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HARPOON GUN

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ADMIRAL ANGRY:
this gun seems pretty useless! ive tried it a couple times and i see a rope attached and then a few seconds later it disappears. it doesnt do much. it would be bad ass if it can actually stay attached to the enemy ship and reel them in all the way to unleash your ships firepower. i mean smashing my ship next to theirs and unloading the clips! maybe when the ship gets hit by a harpoon the crew would have to cut the rope?or burn it?  it just seems like its not effective as it should be.
using the galleon, it would be cool to catch those faster ships with a harpoon gun. maybe the gunner would have to reel them in after they shot?

BlackenedPies:
Right click reels in. It used to reel in automatically but that was changed. Fixing the harpoon has been suggested many times and you can send an email to feedback@musegames.com

Hoja Lateralus:
It is useless. Just get over it and not use it.

DJ Logicalia:
It's true, harpoon is useless. It's a terrible gun and you shouldn't ever use it uses you're flying a joke build for fun. It's the worst gun in the game, and it makes me pretty upset that it's been left in the state it's in. Muse should have taken the gun out o the game until they can fix it.

Richard LeMoon:
It would be useful if it had a 20 second or longer break time. Then you could hook onto ships and hold them. 6 seconds is not enough. Emailed this suggestion last week.

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