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Whirlwinds everywhere...

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Helios.:
i like the whirlwind, its a solid, useful gun, no doubt. my problem wiht it is that i cant remember a game that didnt have at least 1, but often much more.

it is a good peircing weapon in a world where piercing weapons are pretty rare, there are only 4 if you count the harpoon gun which im inclined NOT to do, and it fits into a role that is definitely important. im hoping that together another mid/closerange weapon that is useful for stripping armor might be imagined and ultimately created.
some questions need to be adressed:
how is it different, how does it fill a different niche than the gatling gun, so that it isnt treadign on the other's toes
for example: the mercury gun and the hades cannon are not the same gun, but in SOME respects they can be used similarly, they both are useful in long range armor strip, but they don't feel interchangeable: most of the time one is better than the other, and you can feel the difference.

Helios.:
in the world of goio, there are a lot of weapons that offset their dps boosting accuracy with a slower rate of fire dps penalty. i feel like the difference in trying to disable something with a Gatling gun compared to an artemis is pretty clear to everyone who has done it.
there isnt a rocket launching weapon that is designed for ease of use in armor stripping. the banshee feels like it could be somewhat related to what im suggesting, but giving it pierce would be catastrophic balance-wise. it cant be too long range, or it starts to tread on other weapons territorial domains.
a short range hwacha more like than the carosel: a high risk, medium reward (its a light gun afterall) sort of weapon designed for peircing rockets, not ones that would explode, but just lodge into the hull, like a harpoon gun with a clip, or a nailgun with attitude

MightyKeb:
Perhaps that one era early in this game's development where Carronades could reliably pierce armor could give you some ideas. Other than that, I'm too tired to post anything else.

Squidslinger Gilder:
How bout this. Delayed explosive device weapon. Sticky bombs so to say. Latches onto the hull and explodes after a delay. Minor impact damage to accompany it. No where near mine damage. Just enough to rock the ship a little and tear the crap out of the armor.

Kinda like these in the Battleship movie some years back:

Richard LeMoon:
Perhaps a light bolo cannon/sling that fires similar to the mortar. Mortar-like drop with less range, slow moving with no shatter damage, higher piercing, and some flachette. Give it good arcs and fast turning. It would be a very close range weapon specifically made for close-quarters brawling. The greater arcs would make it superior to the Whirlwind at paint-scratch ranges, while useless at first strike ranges.

Could re-purpose the mortar to test in devapp, if the devs are willing.

https://en.wikipedia.org/wiki/Chain-shot

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