Main > Gameplay
Taking the Spyglass as a pilot.
Helmic:
That's the same as saying good tactics will let you win with a harpoon junker. If you're not vastly more skilled than your opponent, if you're taking on someone of roughly equal skill, you're going to feel the effects of not having as good a turning speed because they're going to be turning early too, it's just numbers. You can, however, make up for the lack of spotted ships with communication and good general awareness, you're only going to have some trouble sniping through clouds as a skilled opponent's movements will become unpredictable.
RearAdmiralZill:
That isn't saying you can win with a harpoon junker due to good tactics alone at all. There are way more factors than just pilot skill that go into what good tactics do for you.
Assuming you're in a fight with even pilot skill and you have spyglass and tools vs the other guy having 3, you should already be considering what kind of fight you're going for. Need more maneuvering? Either take a boat that is already better at turning, or engage him while he is out of position, which the spyglass lets you do thanks to the map. Know that he will be out-turning you in the same boat, so compensate. Ram him off gun arc, stay in a more advantageous position. If he wants to chute vent down, and you only have hydrogen, use the time to repair. Then you can maybe attack his ally who stayed up near you, and force his use of tools to your advantage.
Good tactics can win you fights over hard counters, to a degree. We aren't saying good tactics will make the all flare squid OP.
HamsterIV:
I meant good tactics like sticking close to your ally and focusing down the most dangerous ship. You don't need Drogue Chute if your ally can fight off the carronade ship trying to pin you. You won't need to use helium if you can force the enemy to run from the fight first. It doesn't matter how fast you turn if your ship is pointed in the wrong direction to begin with.
Having the pilot tool will always be better than not having the pilot tool, but with proper planning and coordination a good pilot/team can make up for its absence.
Also lets hear it for derailing a thread that got started because its was derailing another thread.
RearAdmiralZill:
Ehhh at least you can still try to make it seem on topic since it wouldn't of started without the lack of pilot tools and good tactics.
Surette:
Personally I just feel limited if I take the spyglass. Having another pilot tool gives me more options for maneuvering, and typically ships get spotted by members of my crew very quickly anyway, which only takes a second or two away from anything else they might be doing. And I get Zill's argument about those two seconds being crucial, but in my experience when a ship is first spotted they're usually still out of range of guns anyway.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version