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The new Minotaur
Kadetti Lola Ellpuu:
If you want some numbers I'd recommend checking out the llamatron: https://gunsoficarus.com/community/forum/index.php?topic=5621.0 It should be updated with correct values for the latest patch as far as I know.
Now I'm no expert at minotaur and I bet you're gonna get much better advice from someone like Richard or Blackened, but using buffed heavy mino to destroy heavy guns in one shot works, and greased still dominates in close range. At least in my limited experienced with mino.
BlackenedPies:
Llamatron! http://ducksoficarus.servegame.com/
Minotaur does 180 armor and 468 component damage per shot. Loch does 405 armor damage which can break a squid, goldfish, or spire. It's good against heavy guns at closer range with good aim. Heavy clip is good and can often break heavy guns in two shots at mid range. Your primary ammo on taur is heavy which is the best for control and reliable damage
For gunner I'd go with heavy, loch, and heatsink. Greased is good for close range but it reduces the already slow turning speed. For pushing you'll mostly be using heavy clip. Greased and heatsink are only for close range and have little control over 300m besides bumping them away. With heavy clip and a good gunner you choose where they point
Richard LeMoon:
Don't overlook Charged. It can one-shot any gun at close range, and two-shot most ship armors. All without too much shoving around in those situations you don't want your target to move much.
BlackenedPies:
In general greased is better than charged due to its higher dps and dpc. Charged has high damage per shot but it's also 4.04 seconds between shots
Richard LeMoon:
I know that, but greased will often mess up the angles or distance of the target for your gunners. There have been quite a few times where greased Mino has turned a helpless ship's guns back on me, or pushed a ship just out of range or arc. If you want damage with more control, Charged is the way to go.
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