Info > Feedback and Suggestions
The "Launcher" Is Located In A Very Odd And Confusing Place
Dev Bubbles:
@DrTentacles Noting this down as well. Thanks!!
RearAdmiralZill:
I think the "launcher" is fine. Ironically it will show a lot of its worth when the game is down, and assuming natural progression, it'll populate with more news/events/ect. I'm with Bubbles too when it comes to keeping it clean. Most launchers are way too busy and all I end up caring about is the big "play" button.
My only complaint with it is that its, not actually a launcher, lol. Bulletin Board? Status Page? Idk. You decide.
Dev Bubbles:
Yeah, we talked about it as well. Calling it a launcher isn't the greatest either. Noted.
Arturo Sanchez:
What puzzles me is I have to go through 3 screens to just start the game.
I click the game and I have the option to start workshop tool or start the game.
then I load in and find this "launcher" ho's function was to give me an extra button to click for no reason.
Why not fuse the first two steps and have an option to pick between launching the game (with a tick box for the direct x 11), the dev app (hint hint), and the workshop tool thingy.
Dev Bubbles:
@Ceres, yeah because workshop and dev app are separate apps, the launching of those are controlled by Steam (that screen is Steam's).
The screen offers 2 advantages right now. One is the communication of community events and news, and the other is the communication of server downtime, which we think is pretty valuable even though it doesn't happen often (fingers crossed).
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