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Ship change indicators

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The Mann:
Not sure if it was mentioned by I has a proposition.

Once you press ready, you are locked, you cannot change your ship.

you can add time if necessary but once you press ready, you cannot go back.

That is unless you gain a crew member (Should not apply to those who leave because then the system could be abused)

that will prompt people to think carefully about what to bring.

Hoja Lateralus:

--- Quote from: The Mann on November 28, 2015, 03:16:56 am ---Not sure if it was mentioned by I has a proposition.

Once you press ready, you are locked, you cannot change your ship.

you can add time if necessary but once you press ready, you cannot go back.

That is unless you gain a crew member (Should not apply to those who leave because then the system could be abused)

that will prompt people to think carefully about what to bring.

--- End quote ---

Then in competetive (and in pubs too, I guess) no one would want to press "ready" first, because it means they are putting themselves in permanent disadvantage, allowing the opponent to counter-pick and making themselves unable to change ship, and I think the point of this thread is to prevent counterpicking...


--- Quote from: Dementio on November 24, 2015, 01:27:41 pm ---I guess the guns will just be invisible when you look at the enemy ship during lobby

--- End quote ---

How about you'd just be unable to see the ship loadout screen? You would just see "Name of the ship" [Type of the ship] in lobby and that's it. I think it's reasonable to let people see only ship types, not loadouts themselves.

MightyKeb:
I think a better proposition to Mann's idea is simply making it so that while you are able to unready at any time, when you're readied you can't switch ships. It doesn't make sense that you can counterpick while "ready" in this game and an unreadied ship should easily indicate that it's going to change, and not only does this prevent last second switches and confusion among teams but it also practically adds time in pub lobbies.

FranckM:

--- Quote from: Dementio on November 24, 2015, 01:27:41 pm ---I guess the guns will just be invisible when you look at the enemy ship during lobby

--- End quote ---

Or show all light gun as harpoon and all heavy guns as minotaur or another gun.

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