Author Topic: Answer above, Ask below  (Read 670135 times)

Offline Portable Grump

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Re: Answer above, Ask below
« Reply #780 on: April 04, 2017, 09:26:51 pm »


If you could create a new ammo type what would it be?



Offline C r o w

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Re: Answer above, Ask below
« Reply #781 on: April 05, 2017, 04:56:12 pm »
Hypershot rocket ammo, as in rocket propelled shots that travel in a straight line, disregarding the ship's current momentum and moving vector, at incredibly high speed and dealing extra damage.
The downside to balance such blatant OPness is that every shot fired damages one's own ship's armour for 10% of it's maximum health.
While noobs will waste the shots for silly things, the pros will make the battles involving this ammo look something like they came out of Star Wars.

How much wood would a woodchuck chuck if a woodchuck could chuck wood?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #782 on: April 06, 2017, 05:29:17 pm »
He'd chuck all the wood a woodchuck could if a woodchuck could chuck wood

Hypershot rocket Hwacha?

Offline C r o w

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Re: Answer above, Ask below
« Reply #783 on: April 16, 2017, 08:28:49 pm »
"Do or die": the ship

What would be a buff that would make a Galleon imbalanced but not a Squid?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #784 on: April 17, 2017, 08:13:08 pm »
quadruple the armour, have 2 light guns capable of overlapping arc on either side

How to completely break the Squid while keeping it within it's design philosophy; that is, squishy, fast, harrasser

Offline Carn

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Re: Answer above, Ask below
« Reply #785 on: April 18, 2017, 08:35:36 pm »
Quintuple engine power, add a gun on the left, reduce the armor by half.  Increase the insanity of the pilots.

Why is breaking things so easy, but building so difficult?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #786 on: April 20, 2017, 10:00:20 am »
Because humans suck and it's in our nature.  Also, it is fun.

Why is breaking things fun?

Offline Carn

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Re: Answer above, Ask below
« Reply #787 on: April 20, 2017, 04:36:10 pm »
Because violence is inherent to human nature.

What is a good question to ask the person below me?

Offline Guagadu

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Re: Answer above, Ask below
« Reply #788 on: April 20, 2017, 09:30:58 pm »
Definitely not that.

Why is it that some humans enjoy being assholes to others?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #789 on: April 21, 2017, 03:28:06 pm »
Warning: TV Tropes.

Why is TV Tropes so addictive?

Offline C r o w

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Re: Answer above, Ask below
« Reply #790 on: April 24, 2017, 01:17:34 pm »
Because it manages to distract you from the pain mankind always feels, creating this drug, this illusion, that makes you sigh in relief and gives you the illusion of being happy.


Damn, why is Shopenhauer such an edgelord?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #791 on: April 24, 2017, 09:44:26 pm »
Name one philosopher who isn't.

Am I a candidate for Pit Lordship seeing as how my name is on a lot of the threads in the "last post" section?

Offline Carn

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Re: Answer above, Ask below
« Reply #792 on: April 25, 2017, 08:34:32 am »
Maybe a minor pit lordship.  Recent post sections are easily toppled.

Are Pit Lordships elected positions? Or are they won via some pit worthy feat?

Offline ShadedExalt

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Re: Answer above, Ask below
« Reply #793 on: April 26, 2017, 04:25:13 pm »
Both; Enough feats of Pit Prowess, some veterancy, and eventually you may declare yourself a Pit Lord, but for the title to hold others must agree

Double Whammy Question:
How does one get to full Pit Lordship, and should "Pit Lord" be a title in-game?

Offline Carn

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Re: Answer above, Ask below
« Reply #794 on: April 26, 2017, 06:02:14 pm »
I assume the standing pit lords must convene and determine if the initiate is worthy of lordship.  And pit lords should absolutely be a in game title.

How would one receive the in game title?