Main > Q&A
Engine stats and effects
BlackenedPies:
How would you calculate the effect of a -25% change in drag on top speed and acceleration?
nhbearit:
Funnily enough that would depend on how MUSE does their math.. usually you would just run a top speed calculation then take whatever percentage off of the drag coefficient when you go to plug it in. Same basic idea to calculate acceleration.
Daft Loon:
Whatever they do for the calculations is enough to make testing the Minotaur rather annoying in practice mode. Shooting a target dummy with it makes the balloon act like a sail of sorts and it flies off to the side rapidly.
Extirminator:
The drag coefficient never changes in reduced drag instances. I already gave exactly how everything is calculated in a previous post in this thread.
BlackenedPies:
--- Quote ---This will always be a constant in the formula and the variable is the drag, drag in that formula is the acc you calculated using mass and thrust, and is also modified by the drag modifier. But it is modified in an opposite way that might be counterintuitive.
--- End quote ---
Does this mean -25% drag is +25% acceleration?
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