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Sunday Community Skirmish: Are official pauses needed?

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KitKatKitty:

--- Quote from: Crafeksterty on September 16, 2015, 03:56:01 pm ---Lets have no Pauses because the game is very much playable without them.

--- End quote ---

Cheers to this mate!

Skrimskraw:
I have been reading all the feedback Again, talked to some old players, so here is my closing statement for this thread.

My initial concern for pauses is that they are a false security that just simply cannot be done correctly in guns of icarus.

some teams call pauses imidiately upon disconnect, in engagement or not. sometimes the referee agress on this and that ruins the experience for the other team and somewhat the viewers.
I can keep on listing examples of prior experience in goio, but when it comes Down to it, it doesnt really matter.

The fact is that the current state of the pause rule is irrelevant.
Pauses cannot be called in engagements.
- with this rule the referee cannot fuck up a pause as long as there are no engagement. However the referee can still fuck it up. to this end there will always be a problem with this exact rule, both teams and referees can bend the rules depending on the game they are playing, and there is no consequences for either of them.

The pause is a false security, something of a luxury that teams have in case they have a dc.
This luxury is something that they probaly should keep, but without a referee interaction.
pausing between teams should always be allowed, but official pauses causes more Chaos and problems than a pause called between teams.

simply put, there are no pause function in guns of icarus.
therefore pauses are simply impossible, as no one can keep their ship steady due to Wind, no cloud can give continued advantage etc. It's just impossible.

I still believe the pause rule should be written out of the ruleset since it is apparent that streamers, teams and referees all around dont know how the rule Works anyway.

but tbh, it wont change anything if its written out. the game doesn't support pauses and they are rarely called during engagements anyway.

Spud Nick:
I agree with Skrimskraw about the pause but I think that If a match is lost due to a disconnection than the match should be replayed. This would be up to the ref to decide.

Insio:
I'm not sure which one I'd prefer really, mainly due to the cloud issue. In my opinion people should be able to follow a cloud during pause, but I'm sure that could lead to unfair disadvantages as well. Maybe loosen the rules for pauses a bit? Let's say you're allowed to move at a low speed, but only for defensive purposes and not very far - in other words, not for spotting or getting advantages, but mainly to make sure you won't get spotted during pause. I realize this could be misused, but since we're already talking about gentlemanly behavior... This could also be a referee call.

"
CaptainBlue: Pause
CaptainRed: Paused.
Referee: (No) Position adjustments allowed. (Depending on the situation)
(Referee: No further adjustments allowed.)
CaptainBlue: Unpause
CaptainRed: Unpaused.
"

I also think only the captains should be able to call pauses since they're in many cases not even needed. If you're not spotted and get a (crew) dc, you'll in most cases be able to stay under the radar, right? It would also make it less likely that people call for pauses in the middle of an engagement, which only creates confusion.

When it comes to buffing during pauses I see no reason to forbid it, since a decent crew will have their components buffed/pre-buffed at times when pauses are allowed/suitable anyway.

I guess I answered the actual question while writing this post as well: No official pauses.

Thomas:
Sounds more like we just need referees to pay attention and not make mistakes. If they call a bad pause, it's on them and not the teams. They should know where both teams are on the map and should be aware if it's ok to call a pause at that moment. If there's nothing but a cloud between them, it'd be kind of stupid to call for a pause. If shots are going back and forth, whether across the map or close range, a pause shouldn't be called.

Teams calling their own pauses has a higher chance of messing up, since they generally don't know the other teams position. By removing the ref as the control for pauses, you're likely to see more human error involved, not less. If there is a problem with the pause system, have refs trained. Make sure they know the rules, make sure they're paying attention to matches. If they can't do that, they shouldn't be reffing.

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