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Sound Design of Icarus

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Newbluud:

--- Quote from: Maximillian Jazzhand on September 14, 2015, 04:59:54 am ---Put mic to butt
???
profit!
also ruined mic as the air around it tastes like butt.

--- End quote ---
Welp, we know how the Junker's going to sound! I suppose Koali has a point, but truthfully, even if all the work was done by the community, to a high standard, and given to Muse as a sign of goodwill, I sincerely doubt they'd even give it a second look.

Another issue I have is the sound that triggers every time you mount a gun. It's the same for the hwacha as it is for the flare. Surely unique sounds as each gun arms would again up the immersion. Right now, it doesn't feel like I'm mounting a turret with unique properties. It feels like I've activated the shooting part of the game.

Arturo Sanchez:

--- Quote from: Newbluud on September 14, 2015, 09:11:20 am ---
--- Quote from: Maximillian Jazzhand on September 14, 2015, 04:59:54 am ---Put mic to butt
???
profit!
also ruined mic as the air around it tastes like butt.

--- End quote ---
Welp, we know how the Junker's going to sound! I suppose Koali has a point, but truthfully, even if all the work was done by the community, to a high standard, and given to Muse as a sign of goodwill, I sincerely doubt they'd even give it a second look.

Another issue I have is the sound that triggers every time you mount a gun. It's the same for the hwacha as it is for the flare. Surely unique sounds as each gun arms would again up the immersion. Right now, it doesn't feel like I'm mounting a turret with unique properties. It feels like I've activated the shooting part of the game.

--- End quote ---

you know there are all sorts of engine sounds that are available for free.

we just need someone with no life to cycle through all bazzillion samples.

Newbluud:

--- Quote from: Maximillian Jazzhand on September 14, 2015, 10:58:16 am ---
--- Quote from: Newbluud on September 14, 2015, 09:11:20 am ---
--- Quote from: Maximillian Jazzhand on September 14, 2015, 04:59:54 am ---Put mic to butt
???
profit!
also ruined mic as the air around it tastes like butt.

--- End quote ---
Welp, we know how the Junker's going to sound! I suppose Koali has a point, but truthfully, even if all the work was done by the community, to a high standard, and given to Muse as a sign of goodwill, I sincerely doubt they'd even give it a second look.

Another issue I have is the sound that triggers every time you mount a gun. It's the same for the hwacha as it is for the flare. Surely unique sounds as each gun arms would again up the immersion. Right now, it doesn't feel like I'm mounting a turret with unique properties. It feels like I've activated the shooting part of the game.

--- End quote ---

you know there are all sorts of engine sounds that are available for free.

we just need someone with no life to cycle through all bazzillion samples.

--- End quote ---
Surely it wouldn't be too hard to use some audio trickery to make the sound of a v12 engine seem more titanic?

Arturo Sanchez:
also note adding sound files adds files that the game must load.

increased load time kinda sucks.

Hoja Lateralus:
Well, they can go first-Pokemon-games style and just change the pitch or speed of the audio so they sound 'a bit' different. Also it could be done in almost no time.

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