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MMR

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nanoduckling:
Blackened there are only two possibilities I can see here. Either you are right, and MMR doesn't correlate strongly with player ability, just experience. Since the stated goal of the MMR is to capture player ability if it is really only reflecting experience then MMR is already a serious failure and would do badly predicting match outcomes in a variety of circumstances. If it does capture player ability, then it will have precisely the impact that has been suggested by myself, Byron and Hamster. Either of these scenarios is pretty problematic.

BlackenedPies:
This isn't a complicated game but it's not intuitive. New players get thrown into disorganized ships with only a vague idea what to do and they often lose. The only way to learn is from experienced players.

There is no good way for MM to capture player ability but it can reflect experience. According to Muse over 75% of matches are statistically well balanced based on MMR and win rate. http://gunsoficarus.com/blog/chewing-on-some-stats/#more-7147

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