Author Topic: Sunday Community Skirmish #58 (Signups for Sunday July 5th)  (Read 28498 times)

Offline DJ Logicalia

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Sunday Community Skirmish on Facebook
SCS VoDs
The Sunday Community Skirmish is a double elimination tournament event that runs every week with occasional breaks. All matches are 2v2, time limited best of 1s and are normally streamed live on Twitch. Any team of 8 players is welcome to participate.

This signup thread is for the Skirmish at 7pm UTC on Sunday July 5th. (3pm EDT) The event is normally streamed by Fourth Oracle, as well as other streamers who vary from week to week. The details of all streams will be made clear on the day of or day before the event. The event has an expected runtime of 2-4 hours.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midday (UTC), or 8 AM EDT, on Saturday the 4th of July. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/)
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

The complete rules can be found in this document. There is now also a brief summary of the ethos behind the rules and structure of the event.

Please only sign up if you are confident of your ability to produce a full team of 8 players.

Parody/Troll/Alt account teams will not be permitted to sign up


The event will continue to follow DOUBLE ELIMINATION format with best of one matches!
Time limit per match remains at 20 minutes, without extra time. Have a look at
this if you don't know how double elimination works.

New Teams Guide:
  • A team needs at least 8 players, all of whom should be available at the event's start time and for the duration of the event. You do not need to include an official roster in your signup. Teams are not required to have any clan affiliation and players are not required to always play for the same team (however playing for multiple teams on one day is not allowed).
  • Signups close at midday (UTC) (8 AM EDT) on the Saturday preceding the event. Your signup needs a team name and at least one contact, preferably with an emergency steam/skype contact. At least one of your contacts needs to be in-game when your matches start, otherwise we may be unable to find you and have to skip your matches.
  • The event bracket, map rolls and a full schedule will be available in this thread on the Saturday preceding the event.
  • When we are preparing to start your match, an organiser will contact you in game with the password and invite you to join them in the lobby. We normally start preparing lobbies 10-20 minutes before the event start.
  • Matches do not start at a set time, so it is best to be in game and ready to go for the entire duration of the event until you are eliminated (or win).
  • The stream links will also be made available in this thread. It's often helpful to watch the streams to have an idea of when your match will be starting.

Offline SteamyNoodle

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #1 on: July 02, 2015, 02:01:34 am »

The world is out of balance.  That balance must be restored.  For too long man hath trodden down Gaia as a rutting beast trode the ground.  And like a virus man infested Gaia, and made her unwell.  The unmanaged arrogance of civilization brought Gaia to her knees, and gave us the Age of Dust.  Some have seen our current Age of Air as a partial return to the way things should be.  They believe we have lrnead learned from our mistakes.  They are wrong.  Whoever fights monsters should see to it that in the process he does not become a monster.  And if you gaze long enough into an abyss, the abyss will gaze at that hot chick over to your left.



The rebirth of technology and industry, even on the small scale we have seen, represents nothing more than how little we have learned.  Man looked upon the world lain waste by his own hand, and he decided not to adapt, not to change, but to return to that state which brought about the collapse.  We of the Order of Chaladonwill not allow that to happen.  We will put our bodies on the gears, and the levers, and the propellers. We will make it stop.   

We will come to your tournament, and we will show you the might of Chaladon.    We will show you that we will not allow the same devest

ation we witnessed long ago be wrought again.
The Jagrkindeedletrkin Kajiggrs of Chyekenschlya signing up.
https://www.youtube.com/watch?v=pvusWQluJ6I

Points of Contact: SteamyNoodle, Nietzsche's Mustache, The homeless man who stole my newspaper last sunday
« Last Edit: July 02, 2015, 02:14:25 am by SteamyNoodle »

Offline Dementio

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #2 on: July 03, 2015, 12:09:05 pm »
RAVE STORM signing up

Contact bois: Dementio and The Mann
« Last Edit: July 03, 2015, 12:25:25 pm by Dementio »

Offline -Anakin-

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #3 on: July 03, 2015, 12:19:30 pm »
Will the new 2v2 map be included in map rolls?

Offline The Mann

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #4 on: July 03, 2015, 12:22:34 pm »
RAVE STORM signing up

Contact bois: Dementio and The Mann

Some epic music to go with our sign up :P:

https://www.youtube.com/watch?v=TnuJkIjMtT4

Offline Allien'

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #5 on: July 03, 2015, 02:25:58 pm »
Will the new 2v2 map be included in map rolls?
Yes, it will.  ;)

Offline Ightrril

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #6 on: July 03, 2015, 09:48:36 pm »
Signing up OverRyd

Logo by Portable Grump.


Contacts are Ightrril and Fynx.
« Last Edit: July 03, 2015, 09:57:47 pm by Ightrril »

Offline SteamyNoodle

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #7 on: July 04, 2015, 10:15:51 am »
Wait we're including the new map a few days after it has been implemented?  Before it has had time to be properly bug checked or adjusted for balance, and when nobody has been able to practice on it?

Offline Dementio

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #8 on: July 04, 2015, 10:32:50 am »
Bug testing and adjusting for balance is something that Muse should have done already. I am also completely fine with this, since the new map is basically Raid on the Refinery since there is barely any difference, except the spawns, which are very similar to the spawns everybody is used to, when playing Raid on the Refinery.

Offline Hummin

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #9 on: July 04, 2015, 02:03:47 pm »
Bug testing and adjusting for balance is something that Muse should have done already. . .

Yes, I think we all agree that Muse should have.

I, for one, look forward to hearing casters explain the first instant spawn death.

Offline DJ Logicalia

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #10 on: July 04, 2015, 02:14:14 pm »
If we find some unexpected issues that renders the map unplayable or causes major issues, we can cancel the match and swap to a different map. I can't imagine that would happen, but it isn't the end of the world

Offline Skrimskraw

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #11 on: July 04, 2015, 02:23:23 pm »
Wait we're including the new map a few days after it has been implemented?  Before it has had time to be properly bug checked or adjusted for balance, and when nobody has been able to practice on it?
why not?

Offline Allien'

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #12 on: July 04, 2015, 02:27:54 pm »
Hi everyone, This is an inquire for the SCS organization

In order to make SCS a bit more interesting for 3 teams we come up with the Idea to make it a Round Robin tournament.
This way the 3 teams will fight each other in the group stage then 2 teams will advance to the final. The teams that will advance will be chosen by the amount of points they have (Points=kills). If a Tie occurs this will be determined by a match that will have the Maximum duration of 10 minutes.
In the group stage it will be 2 matches per round and in the final it will be a single match only and the top scores in the group stage will be given the option to pick the spawn.

http://goiocommunity.challonge.com/test
This is how the brackets look

Tell us what you think and if its positive this will  be the format for when only 3 teams are signed up.  :)

Offline SteamyNoodle

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #13 on: July 04, 2015, 02:31:16 pm »
Why not?
Because half the time I'm on blue team I spawn inside rocks, and the height ceiling on the entire western half of the map is 500 meters lower than it should be? 

Offline Dementio

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Re: Sunday Community Skirmish #58 (Signups for Sunday July 5th)
« Reply #14 on: July 04, 2015, 02:34:31 pm »
I think a Round Robin tournament for when so few teams sign up is nice so they can play more. Too bad this idea came too late for this SCS.

Because half the time I'm on blue team I spawn inside rocks, and the height ceiling on the entire western half of the map is 500 meters lower than it should be? 
So much for Muse getting dem bugs.