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to think pyra is even more sluggish than this now
Dr Brobotnik:
All I know is, a pyra+good captain = mostly wins.
Arturo Sanchez:
--- Quote from: Dr Brobotnik on June 20, 2015, 06:31:57 pm ---All I know is, a pyra+good captain = mostly wins.
--- End quote ---
https://www.youtube.com/watch?v=yLisM2KPDIA
But yes...
Pyra au natural as you can see by the footage was a sluggish turner but was heavily used as a forward facing ram boat.
Now its hull was nerfed to make ramming a laughable prospect, its turning and speed apparently made comparably as slow as a galleon with none of the hull to compensate.
I mean... wtf is a pyra these days but a squid (hull)-galleon(movement)? It needs some of its former glory returned to it. Partial hull buff, greater forward thrust, keep the turning nerf to stop the whining about the classic pyra returning.
Kamoba:
If a captain in a pyra has mostly wins now days, he is either always against easier opponents, or he is a good tactician with a good crew...
Everything the pyra can do, other ships can do too..
The only two things the Pyra has against other ships is its compact size, making it harder for mid level gunners to hit, and making it easier to be sneaky with... But the squid has a similar size...
And the pyra is easy to maintain, which only benefits lower levels, once crew learn to crew, Junkers, Squids, Mobula and Spires they will not need the Pyra.
BlackenedPies:
The pyra is outgunned at range and isn't maneuverable enough for close. It used to be good because it's very easy to crew and was fast, but now it's practically as slow as a galleon. Pyramidion has acceleration of 2.25 m/s^2 and galleon 2.1 m/s^2, and max speeds of 30.35 and 30.02.
The pyra had 2 assets: fast and easy. Now it's the same speed as galleon. Turning speed was always ok and not the issue. The hull health is low but it always had mediocre hull and died quick. The problem is that a charging pyra is no longer scary.
The pyra is a brawl ship that no longer excels at brawling. It was the most used ship in pub matches and competitive and needed a nerf, but speed wasn't the answer because that's half what it's good at. It only worked at range because it was easy (and small). I think the hull nerf was ok.
Dementio:
Skrimskraw said something about it being good at ambushing and the like and he is right. The Pyramidion is not as big as a Spire or Galleon, has more fire power on the front than the Squid and Junker and is easier to manouver through these ambush paths than a Mobula. The only ship that can reach that level is the Goldfish, which is limited to the only three useful heavy guns in this game.
I guess the only way for that ship to be seen as good is if you think of it as some kind of Assassin/Infiltrator or something. On Dawn, the sneaky bits aren't there, because on Dawn you are easily visible from pretty much everywhere and if a Pyra would go under the boat in the middle of the map, it would face an instant disadvantage in arcs against the other Pyras, if it was to be spotted.
It's crewing is easier than most ships too and it is a good choice when the enemy has one too many Carronades. So it would probably make it the easiest playable "Assassin" ever created in multiplayer game history. Because in all other games it requires more skill to play the assassin when compared to other available classes/types. Yes.
The Pyramidion is more fucked up than anything else in the game, what the hell.
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