Info > Feedback and Suggestions
Night mode?
Koali:
Or perhaps restricted guns?
The harpoon's pretty quiet; I think it's powered by either compressed gas or springs.
And the flaregun could be used to create diversions. And disco parties.
Kamoba:
--- Quote from: Richard LeMoon on June 16, 2015, 11:19:25 am ---This would make for a good co-op or even single ship game, with NP killer ships looking for you with search lights. Could add a new tool called 'Dampers', pilot or engie, to try to keep your ships quiet, as well as silenced rounds for the gunner.
--- End quote ---
Sir, you are being hunted, by airships. :)
ShadedExalt:
--- Quote from: Richard LeMoon on June 16, 2015, 11:19:25 am ---This would make for a good co-op or even single ship game, with NP killer ships looking for you with search lights. Could add a new tool called 'Dampers', pilot or engie, to try to keep your ships quiet, as well as silenced rounds for the gunner.
--- End quote ---
Silenced rounds would need reduced damage and projectile speed. Maybe less ammo.
Megabear:
Night mode map sounds great. It would promote more close quarter and hit and run tactics as opposed to sniping.
ShadedExalt:
--- Quote from: Megabear on June 16, 2015, 04:34:29 pm ---Night mode map sounds great. It would promote more close quarter and hit and run tactics as opposed to sniping.
--- End quote ---
Hit and run, great.
CQC, not so much.
Sniping used to be meta, but Eric is terrified of strong long range guns for some reason.
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