Main > Gameplay
Flak vs Artemis
Schwalbe:
--- Quote from: Kamoba on June 08, 2015, 12:43:45 pm ---Pfft, a. Good Artemis gunner keeping the gat disabled on a mortar means the gat art beats meta.
--- End quote ---
Been there, seen that. But this requires decent gunengineer for artemis, not scrub...
BlackenedPies:
The problem is that it kills too slow on its own, making up for its excellent disable. For Pyramidion you can try a side banshee and using a trifecta. Bring kerosene to go faster, claw to turn, and hydro to go up to keep the artemis in arc. For hydro only use it for an instant (on off) because it lasts 5 seconds. Burn engines a lot.
Kamoba:
--- Quote from: BlackenedPies on June 08, 2015, 01:22:21 pm ---The problem is that it kills too slow on its own, making up for its excellent disable. For Pyramidion you can try a side banshee and using a trifecta. Bring kerosene to go faster, claw to turn, and hydro to go up to keep the artemis in arc. For hydro only use it for an instant (on off) because it lasts 5 seconds. Burn engines a lot.
--- End quote ---
This ^
I use Hades art art for trifecter heavy disable power and gat art banshee for the kill (Extirminator was the first to suggest it to me :) )
--- Quote from: Schwalbe on June 08, 2015, 01:09:00 pm ---
--- Quote from: Kamoba on June 08, 2015, 12:43:45 pm ---Pfft, a. Good Artemis gunner keeping the gat disabled on a mortar means the gat art beats meta.
--- End quote ---
Been there, seen that. But this requires decent gunengineer for artemis, not scrub...
--- End quote ---
Actually.. In my experience I find it easier to teach people to.shoot the guns than I do to teach them to wait for armour break / red cross hairs, normally it only takes a two matches before they're able to shoot it relatively well :)
Infact yesterday was flying with a lovely lady level 5, who shot very well!
:)
Schwalbe:
--- Quote from: Kamoba on June 08, 2015, 01:42:24 pm ---
--- Quote from: BlackenedPies on June 08, 2015, 01:22:21 pm ---The problem is that it kills too slow on its own, making up for its excellent disable. For Pyramidion you can try a side banshee and using a trifecta. Bring kerosene to go faster, claw to turn, and hydro to go up to keep the artemis in arc. For hydro only use it for an instant (on off) because it lasts 5 seconds. Burn engines a lot.
--- End quote ---
This ^
I use Hades art art for trifecter heavy disable power and gat art banshee for the kill (Extirminator was the first to suggest it to me :) )
--- End quote ---
This funny feeling when you've come to such solution yourself.
Still requires decent engineers.
--- Quote ---
--- Quote from: Schwalbe on June 08, 2015, 01:09:00 pm ---
--- Quote from: Kamoba on June 08, 2015, 12:43:45 pm ---Pfft, a. Good Artemis gunner keeping the gat disabled on a mortar means the gat art beats meta.
--- End quote ---
Been there, seen that. But this requires decent gunengineer for artemis, not scrub...
--- End quote ---
Actually.. In my experience I find it easier to teach people to.shoot the guns than I do to teach them to wait for armour break / red cross hairs, normally it only takes a two matches before they're able to shoot it relatively well :)
--- End quote ---
You misunderstood me. It requires decent, cold blooded engineer who knows the drill to execute it in a way, that the enemy gats STAYS down.
The Mann:
--- Quote from: Schwalbe on June 08, 2015, 02:01:58 pm ---
--- Quote from: Kamoba on June 08, 2015, 01:42:24 pm ---
--- Quote from: BlackenedPies on June 08, 2015, 01:22:21 pm ---The problem is that it kills too slow on its own, making up for its excellent disable. For Pyramidion you can try a side banshee and using a trifecta. Bring kerosene to go faster, claw to turn, and hydro to go up to keep the artemis in arc. For hydro only use it for an instant (on off) because it lasts 5 seconds. Burn engines a lot.
--- End quote ---
This ^
I use Hades art art for trifecter heavy disable power and gat art banshee for the kill (Extirminator was the first to suggest it to me :) )
--- End quote ---
This funny feeling when you've come to such solution yourself.
Still requires decent engineers.
--- Quote ---
--- Quote from: Schwalbe on June 08, 2015, 01:09:00 pm ---
--- Quote from: Kamoba on June 08, 2015, 12:43:45 pm ---Pfft, a. Good Artemis gunner keeping the gat disabled on a mortar means the gat art beats meta.
--- End quote ---
Been there, seen that. But this requires decent gunengineer for artemis, not scrub...
--- End quote ---
Actually.. In my experience I find it easier to teach people to.shoot the guns than I do to teach them to wait for armour break / red cross hairs, normally it only takes a two matches before they're able to shoot it relatively well :)
--- End quote ---
You misunderstood me. It requires decent, cold blooded engineer who knows the drill to execute it in a way, that the enemy gats STAYS down.
--- End quote ---
My favorite gun is a Hades. Put me on a Hades and I will see it pull its weight in destruction. 8)
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