Author Topic: Sunday Community Skirmish #54 (Signups for Sunday June 7th)  (Read 24727 times)

Offline DJ Logicalia

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Sunday Community Skirmish on Facebook
SCS VoDs
The Sunday Community Skirmish is a double elimination tournament event that runs every week with occasional breaks. All matches are 2v2, time limited best of 1s and are normally streamed live on Twitch. Any team of 8 players is welcome to participate.

This signup thread is for the Skirmish at 7pm UTC on Sunday June 7. (3pm EDT) The event is normally streamed by Fourth Oracle, as well as other streamers who vary from week to week. The details of all streams will be made clear on the day of or day before the event. The event has an expected runtime of 2-4 hours.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midday (UTC), or 8 AM EDT, on Saturday the 6th of June. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/)
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

The complete rules can be found in this document. There is now also a brief summary of the ethos behind the rules and structure of the event.

Please only sign up if you are confident of your ability to produce a full team of 8 players.

Parody/Troll/Alt account teams will not be permitted to sign up


The event will continue to follow DOUBLE ELIMINATION format with best of one matches!
Time limit per match remains at 20 minutes, without extra time. Have a look at
this if you don't know how double elimination works.

New Teams Guide:
  • A team needs at least 8 players, all of whom should be available at the event's start time and for the duration of the event. You do not need to include an official roster in your signup. Teams are not required to have any clan affiliation and players are not required to always play for the same team (however playing for multiple teams on one day is not allowed).
  • Signups close at midday (UTC) (8 AM EDT) on the Saturday preceding the event. Your signup needs a team name and at least one contact, preferably with an emergency steam/skype contact. At least one of your contacts needs to be in-game when your matches start, otherwise we may be unable to find you and have to skip your matches.
  • The event bracket, map rolls and a full schedule will be available in this thread on the Saturday preceding the event.
  • When we are preparing to start your match, an organiser will contact you in game with the password and invite you to join them in the lobby. We normally start preparing lobbies 10-20 minutes before the event start.
  • Matches do not start at a set time, so it is best to be in game and ready to go for the entire duration of the event until you are eliminated (or win).
  • The stream links will also be made available in this thread. It's often helpful to watch the streams to have an idea of when your match will be starting.

Offline DJ Logicalia

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #1 on: June 04, 2015, 11:40:37 pm »
Apologies for the lateness of this post. I've had a lot on my mind/going on this week, and it slipped my mind.

Also, new rule has been added regarding Parody/Troll/Alt account teams

Also also, we are going to be starting an aggressive survey/advertising campaign to potential/inactive teams, so if you are someone/know looking to get involved with the competitive scene let us know! We're here to help
« Last Edit: June 04, 2015, 11:45:03 pm by DJ Logicalia »

Offline Nietzsche's Mustache

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #2 on: June 04, 2015, 11:55:43 pm »
Clan clan is signing up. Point of contact: Nietzche's Mustache.

Offline HaZ-MiDNight

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #3 on: June 05, 2015, 05:49:14 am »
Why so serious clan, we are in ^^ . Point of contact: HaZ-MiDNight  or  Aoi Fox

Offline Inkjet

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #4 on: June 06, 2015, 10:28:54 am »
Cake signing up, contact Inkjet

Offline DJ Logicalia

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #5 on: June 06, 2015, 08:42:09 pm »
Apologies for the lateness of the brackets. It's been a busier day than I was expecting

Brackets: http://goiocommunity.challonge.com/SCS54
Map Rolls: http://pastebin.com/PqNFygcN

The event will be streamed at http://www.twitch.tv/logicalia

Offline OnlyMan.

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #6 on: June 07, 2015, 09:59:12 am »
SAC may or may not have the bodies to fill a team. Im working on getting enough people. If its too late, please let me know

Offline The Mann

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #7 on: June 07, 2015, 10:48:39 am »
How long do the games go on for? I may be available to fill in a spot for you OneMan. . (OneMann.*)

Wait... That means I cannot watch :(

let me know in game or here on the blog if you need some assistance. I am more than happy to volunteer and help.
« Last Edit: June 07, 2015, 10:53:49 am by The Mann »

Offline DJ Logicalia

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #8 on: June 07, 2015, 02:18:24 pm »
It seems Sacrilege couldn't put a full team together this week, but I hope to see you guys back in the future
« Last Edit: June 07, 2015, 02:20:12 pm by DJ Logicalia »

Offline BlackenedPies

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #9 on: June 07, 2015, 03:06:48 pm »
Is anyone opposed to removing Dunes from map pool?

Offline Kamoba

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #10 on: June 07, 2015, 03:07:34 pm »
Is anyone opposed to removing Dunes from map pool?
I would love this myself:)

Offline Dementio

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #11 on: June 07, 2015, 03:52:26 pm »
I would rather remove Dawn than Dunes, just because it is too hard to escape the spawn lock.

The time limit has been reduced so much that you can't possibly long range for too long. If you want to stop people from going 2km+ sniping on Dunes, limit the amount of "long range ships" to one per team. But I wouldn't recommend that either.

Offline BlackenedPies

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #12 on: June 07, 2015, 04:07:16 pm »
Dawn is broken and Dunes is not balanced. Long range is effective on Dunes regardless of time limit. Long range builds encourage other long ranged builds to snipe at extreme ranges.
« Last Edit: June 07, 2015, 04:22:52 pm by BlackenedPies »

Offline Princess Tutu

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #13 on: June 07, 2015, 04:07:50 pm »
Removing dunes would be like removing Italians from football/soccer, wrong and unnecessary. "Boring" sniping is a perfectly viable way to play this game.

Offline BlackenedPies

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Re: Sunday Community Skirmish #54 (Signups for Sunday June 7th)
« Reply #14 on: June 07, 2015, 04:12:17 pm »
Sure is, but that's the only option in dunes. There's not enough cover for mixed ships. Sniper ships can always sit back in their spawn with open area.