Author Topic: Improvements for when using "guns"  (Read 7764 times)

Offline SporNightReloaded

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Improvements for when using "guns"
« on: May 26, 2015, 10:06:32 am »
Hi!

I'm not sure if these suggestions have been mentioned elsewhere and I have just missed them, but I feel like this would be helpful to players, especially those new to the game or learning which gun is which.

1) When the "crosshair" dot is over the gun and it's health interface is brought up, just above it the circle the name of the gun should be placed.
2) When you first switch over to a new type of ammo, the name of the ammo should be presented for a short period of time on some obvious portion of the screen, then have it fade out.

This would greatly help out with learning the guns, the types of bullets, and improve the communication between the captain and the gunner.

Hope this can be included!

~SNReloaded

Offline Kamoba

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Re: Improvements for when using "guns"
« Reply #1 on: May 26, 2015, 10:12:18 am »
Not a bad idea, that way when I tell someone get on the Artemis, at least they'll know when they're at the right gun :)

Offline DJ Logicalia

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Re: Improvements for when using "guns"
« Reply #2 on: May 26, 2015, 10:24:39 am »
The next update (assuming everything runs on schedule) will include improvements to the UI, and the ammo type will be shown on screen go the side. It looks pretty nice, actually. Putting the name of the gun isn't something I'd really be for. It's really unnecessary once you learn their names, and with a little bit of expirience you learn them pretty quick

Offline ShadedExalt

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Re: Improvements for when using "guns"
« Reply #3 on: May 26, 2015, 10:35:13 am »
>big rocket gun
>small rocket gun
>machine gun
>little boomboom gun
>BIIIIG boomboom gun
>lion gun
>Javelin launcher-looking gun
>double barreled gun
>flame gun
>fireball gun
>cloud gun
>balloon gun
>shotgun
>big shotgun

Did I get everything?

Offline Carn

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Re: Improvements for when using "guns"
« Reply #4 on: May 26, 2015, 11:23:55 am »
The test thing could be an optional thing. Something that can be turned on and off in the options menu. I can see how this idea would help new players, but frankly, it would annoy me.

Offline Kamoba

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Re: Improvements for when using "guns"
« Reply #5 on: May 26, 2015, 11:29:39 am »
Maybe connect it to the tutorial box, so that it is on by default, optional to turn off, normally once the player is confident they don't need it and sick of it filling their screen.

I forwarded the idea to Muse, they'll be looking at it and throwing the idea about the team, personally I think it would help new players, I know on at least five occasions I've set up a practice lobby and shown each weapon to new playerss, which is good for teacher achievements because it takes a lot of time standing by each gun while explaining its pros and cons, even if only in basics, twin trips with a Junker and two trips with a Galleon just to cover the basics and show the weapons...

This would at least help people learn guns - visual so I can just chat and explain mid match without needing the gun there :)

Offline Carn

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Re: Improvements for when using "guns"
« Reply #6 on: May 26, 2015, 11:34:06 am »
Maybe connect it to the tutorial box, so that it is on by default, optional to turn off, normally once the player is confident they don't need it and sick of it filling their screen.

I forwarded the idea to Muse, they'll be looking at it and throwing the idea about the team, personally I think it would help new players, I know on at least five occasions I've set up a practice lobby and shown each weapon to new playerss, which is good for teacher achievements because it takes a lot of time standing by each gun while explaining its pros and cons, even if only in basics, twin trips with a Junker and two trips with a Galleon just to cover the basics and show the weapons...

This would at least help people learn guns - visual so I can just chat and explain mid match without needing the gun there :)
Completely agree here, connect it to the tutorial text

Offline SporNightReloaded

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Re: Improvements for when using "guns"
« Reply #7 on: May 26, 2015, 04:48:07 pm »
I agree as well. Having it be an option to enable/disable is a great addition to this idea.

For me I'd probably keep the gun & bullet names on forever, just so that I can't forget : P

~SNReloaded

Offline Carn

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Re: Improvements for when using "guns"
« Reply #8 on: May 26, 2015, 04:52:20 pm »
They're not hard to remember.

Offline Richard LeMoon

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Re: Improvements for when using "guns"
« Reply #9 on: May 26, 2015, 07:14:02 pm »
Good tutorial ideas.

And I saw the new UI. They put in my ammo name suggestion. :D